@waku/utils
Version:
Different utilities for Waku
61 lines (50 loc) • 1.92 kB
text/typescript
import type { ShardInfo } from "@waku/interfaces";
export const decodeRelayShard = (bytes: Uint8Array): ShardInfo => {
// explicitly converting to Uint8Array to avoid Buffer
// https://github.com/libp2p/js-libp2p/issues/2146
bytes = new Uint8Array(bytes);
if (bytes.length < 3) throw new Error("Insufficient data");
const view = new DataView(bytes.buffer);
const clusterId = view.getUint16(0);
const shards = [];
if (bytes.length === 130) {
// rsv format (Bit Vector)
for (let i = 0; i < 1024; i++) {
const byteIndex = Math.floor(i / 8) + 2; // Adjusted for the 2-byte cluster field
const bitIndex = 7 - (i % 8);
if (view.getUint8(byteIndex) & (1 << bitIndex)) {
shards.push(i);
}
}
} else {
// rs format (Index List)
const numIndices = view.getUint8(2);
for (let i = 0, offset = 3; i < numIndices; i++, offset += 2) {
if (offset + 1 >= bytes.length) throw new Error("Unexpected end of data");
shards.push(view.getUint16(offset));
}
}
return { clusterId, shards };
};
export const encodeRelayShard = (shardInfo: ShardInfo): Uint8Array => {
const { clusterId, shards } = shardInfo;
const totalLength = shards.length >= 64 ? 130 : 3 + 2 * shards.length;
const buffer = new ArrayBuffer(totalLength);
const view = new DataView(buffer);
view.setUint16(0, clusterId);
if (shards.length >= 64) {
// rsv format (Bit Vector)
for (const index of shards) {
const byteIndex = Math.floor(index / 8) + 2; // Adjusted for the 2-byte cluster field
const bitIndex = 7 - (index % 8);
view.setUint8(byteIndex, view.getUint8(byteIndex) | (1 << bitIndex));
}
} else {
// rs format (Index List)
view.setUint8(2, shards.length);
for (let i = 0, offset = 3; i < shards.length; i++, offset += 2) {
view.setUint16(offset, shards[i]);
}
}
return new Uint8Array(buffer);
};