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@waku/interfaces

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import type { PeerId } from "@libp2p/interface"; import type { ConnectionManagerOptions } from "./connection_manager.js"; import type { FilterProtocolOptions } from "./filter.js"; import type { CreateLibp2pOptions } from "./libp2p.js"; import type { LightPushProtocolOptions } from "./light_push.js"; import type { IDecodedMessage } from "./message.js"; import type { ThisAndThat, ThisOrThat } from "./misc.js"; import type { AutoSharding, StaticSharding } from "./sharding.js"; import type { StoreProtocolOptions } from "./store.js"; export declare enum Protocols { Relay = "relay", Store = "store", LightPush = "lightpush", Filter = "filter" } export type NetworkConfig = StaticSharding | AutoSharding; export type CreateNodeOptions = { /** * Set the user agent string to be used in identification of the node. * * @default "js-waku" */ userAgent?: string; /** * Starts Waku node automatically upon creations. * Calls {@link @waku/sdk!WakuNode.start} before returning {@link @waku/sdk!WakuNode} * * @default true */ autoStart?: boolean; /** * Configuration for determining the network in use. * Network configuration refers to the shards and clusters used in the network. * * If using Static Sharding: * Cluster ID and shards are specified in the format: clusterId: number, shards: number[] * The default value is configured for The Waku Network => clusterId: 0, shards: [0, 1, 2, 3, 4, 5, 6, 7] * To learn more about the sharding specification, see [Relay Sharding](https://rfc.vac.dev/spec/51/). * * If using Auto Sharding: * Cluster ID and content topics are specified in the format: clusterId: number, contentTopics: string[] * Content topics are used to determine the shards to be configured for the network. * Cluster ID is optional, and defaults to The Waku Network's cluster ID => 0 * To specify content topics, see [Waku v2 Topic Usage Recommendations](https://github.com/vacp2p/rfc-index/blob/main/waku/informational/23/topics.md#content-topics) for details * * @default { clusterId: 1, shards: [0, 1, 2, 3, 4, 5, 6, 7] } */ networkConfig?: NetworkConfig; /** * You can pass options to the `Libp2p` instance used by {@link @waku/sdk!WakuNode} using the `libp2p` property. * This property is the same type as the one passed to [`Libp2p.create`](https://github.com/libp2p/js-libp2p/blob/master/doc/API.md#create) * apart that we made the `modules` property optional and partial, * allowing its omission and letting Waku set good defaults. * Notes that some values are overridden by {@link @waku/sdk!WakuNode} to ensure it implements the Waku protocol. */ libp2p?: Partial<CreateLibp2pOptions>; /** * Number of peers to connect to, for the usage of the protocol. * This is used by Filter to retrieve messages. * * @default 2. */ numPeersToUse?: number; /** * Byte array used as key for the noise protocol used for connection encryption * by [`Libp2p.create`](https://github.com/libp2p/js-libp2p/blob/master/doc/API.md#create) * This is only used for test purposes to not run out of entropy during CI runs. */ staticNoiseKey?: Uint8Array; /** * Use recommended bootstrap method to discovery and connect to new nodes. */ defaultBootstrap?: boolean; /** * Enable or disable specific discovery methods. * * @default { peerExchange: true, dns: true, localPeerCache: true } */ discovery?: { peerExchange: boolean; dns: boolean; localPeerCache: boolean; }; /** * List of peers to use to bootstrap the node. Ignored if defaultBootstrap is set to true. */ bootstrapPeers?: string[]; /** * Configuration for connection manager. * If not specified - default values are applied. */ connectionManager?: Partial<ConnectionManagerOptions>; /** * Configuration for Filter protocol. * If not specified - default values are applied. */ filter?: Partial<FilterProtocolOptions>; /** * Options for the Store protocol. * If not specified - default values are applied. */ store?: Partial<StoreProtocolOptions>; /** * Options for the LightPush protocol. * If not specified - default values are applied. */ lightPush?: Partial<LightPushProtocolOptions>; }; export type Callback<T extends IDecodedMessage> = (msg: T) => void | Promise<void>; export declare enum ProtocolError { /** * Could not determine the origin of the fault. Best to check connectivity and try again * */ GENERIC_FAIL = "Generic error", /** * The remote peer rejected the message. Information provided by the remote peer * is logged. Review message validity, or mitigation for `NO_PEER_AVAILABLE` * or `DECODE_FAILED` can be used. */ REMOTE_PEER_REJECTED = "Remote peer rejected", /** * Failure to protobuf decode the message. May be due to a remote peer issue, * ensuring that messages are sent via several peer enable mitigation of this error. */ DECODE_FAILED = "Failed to decode", /** * Failure to find a peer with suitable protocols. This may due to a connection issue. * Mitigation can be: retrying after a given time period, display connectivity issue * to user or listening for `peer:connected:bootstrap` or `peer:connected:peer-exchange` * on the connection manager before retrying. */ NO_PEER_AVAILABLE = "No peer available", /** * Failure to find a stream to the peer. This may be because the connection with the peer is not still alive. * Mitigation can be: retrying after a given time period, or mitigation for `NO_PEER_AVAILABLE` can be used. */ NO_STREAM_AVAILABLE = "No stream available", /** * The remote peer did not behave as expected. Mitigation for `NO_PEER_AVAILABLE` * or `DECODE_FAILED` can be used. */ NO_RESPONSE = "No response received", /** * Failure to protobuf encode the message. This is not recoverable and needs * further investigation. */ ENCODE_FAILED = "Failed to encode", /** * The message payload is empty, making the message invalid. Ensure that a non-empty * payload is set on the outgoing message. */ EMPTY_PAYLOAD = "Payload is empty", /** * The message size is above the maximum message size allowed on the Waku Network. * Compressing the message or using an alternative strategy for large messages is recommended. */ SIZE_TOO_BIG = "Size is too big", /** * The PubsubTopic passed to the send function is not configured on the Waku node. * Please ensure that the PubsubTopic is used when initializing the Waku node. */ TOPIC_NOT_CONFIGURED = "Topic not configured", /** * Fails when */ STREAM_ABORTED = "Stream aborted", /** * General proof generation error message. * nwaku: https://github.com/waku-org/nwaku/blob/c3cb06ac6c03f0f382d3941ea53b330f6a8dd127/waku/waku_rln_relay/group_manager/group_manager_base.nim#L201C19-L201C42 */ RLN_PROOF_GENERATION = "Proof generation failed", /** * The pubsub topic configured on the decoder does not match the pubsub topic setup on the protocol. * Ensure that the pubsub topic used for decoder creation is the same as the one used for protocol. */ TOPIC_DECODER_MISMATCH = "Topic decoder mismatch", /** * The topics passed in the decoders do not match each other, or don't exist at all. * Ensure that all the pubsub topics used in the decoders are valid and match each other. */ INVALID_DECODER_TOPICS = "Invalid decoder topics" } export interface Failure { error: ProtocolError; peerId?: PeerId; } export type CoreProtocolResult = ThisOrThat<"success", PeerId, "failure", Failure>; export type SDKProtocolResult = ThisAndThat<"successes", PeerId[], "failures", Failure[]>;