@wailroth/adonis-ally-apple-v6
Version:
Ally driver for Apple Sign In
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Markdown
# Adonis Ally - Apple Sign In Driver
> adonis, adonis-ally, apple
This driver extends Adonis Ally and allows to integrate Apple Sign In.
FORKED FROM https://github.com/bitkidd/adonis-ally-apple/tree/main! THANKS TO HIM.
## Installation
```bash
npm install @wailroth/adonis-ally-apple-v6
# or
yarn add @wailroth/adonis-ally-apple-v6
```
As the package has been installed, you have to configure it by running a command:
```bash
node ace configure @wailroth/adonis-ally-apple-v6
```
Then open the `env.ts` file and paste the following code inside the `Env.rules` object.
```ts
APPLE_APP_ID: Env.schema.string(),
APPLE_TEAM_ID: Env.schema.string(),
APPLE_CLIENT_ID: Env.schema.string(),
APPLE_CLIENT_SECRET: Env.schema.string(),
```
And don't forget to add these variables to your `.env` and `.env.sample` files.
# PUT THE CONFIGURATION IN ALLY.TS FILE
```ts
apple: apple({
clientId: env.get('APPLE_CLIENT_ID') || "",
clientSecret: env.get('APPLE_CLIENT_SECRET') || "",
callbackUrl: //your url
appId: env.get('APPLE_APP_ID') || "",
teamId: env.get('APPLE_TEAM_ID') || "",
driver: "apple",
}),
```
## Usage
Apple Driver environment variables have some specific usage:
- `APPLE_CLIENT_SECRET` - your app private key that you should download from [here](https://developer.apple.com/account/resources/authkeys/list)
- `APPLE_CLIENT_ID` - the id of the key you downloaded earlier, it can be found on the same page. Generaly the app package (for example com.example)
- `APPLE_TEAM_ID` - you teams' id in Apple system, it can be found [here](https://developer.apple.com/account/#/membership)
- `APPLE_APP_ID` - your app idenifier, for ex: com.adonis.ally
For usage examples for Adonis Ally and its methods consult Adonis.js [official docs](https://docs.adonisjs.com/guides/auth/social).