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@w3h/material-color-utilities

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Algorithms and utilities that power the Material Design 3 (M3) color system, including choosing theme colors from images and creating tones of colors; all in a new color space.

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/** * @license * Copyright 2022 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // material_color_utilities is designed to have a consistent API across // platforms and modular components that can be moved around easily. Using a // class as a namespace facilitates this. // // tslint:disable:class-as-namespace import * as utils from '../utils/color_utils.js'; import * as math from '../utils/math_utils.js'; /** * Utility methods for calculating contrast given two colors, or calculating a * color given one color and a contrast ratio. * * Contrast ratio is calculated using XYZ's Y. When linearized to match human * perception, Y becomes HCT's tone and L*a*b*'s' L*. Informally, this is the * lightness of a color. * * Methods refer to tone, T in the the HCT color space. * Tone is equivalent to L* in the L*a*b* color space, or L in the LCH color * space. */ export class Contrast { /** * Returns a contrast ratio, which ranges from 1 to 21. * * @param toneA Tone between 0 and 100. Values outside will be clamped. * @param toneB Tone between 0 and 100. Values outside will be clamped. */ static ratioOfTones(toneA, toneB) { toneA = math.clampDouble(0.0, 100.0, toneA); toneB = math.clampDouble(0.0, 100.0, toneB); return Contrast.ratioOfYs(utils.yFromLstar(toneA), utils.yFromLstar(toneB)); } static ratioOfYs(y1, y2) { const lighter = y1 > y2 ? y1 : y2; const darker = (lighter === y2) ? y1 : y2; return (lighter + 5.0) / (darker + 5.0); } /** * Returns a tone >= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns -1 if ratio cannot be achieved with tone parameter. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in -1 being returned. * @param ratio Contrast ratio of return value and tone. * Range is 1 to 21, invalid values have undefined behavior. */ static lighter(tone, ratio) { if (tone < 0.0 || tone > 100.0) { return -1.0; } const darkY = utils.yFromLstar(tone); const lightY = ratio * (darkY + 5.0) - 5.0; const realContrast = Contrast.ratioOfYs(lightY, darkY); const delta = Math.abs(realContrast - ratio); if (realContrast < ratio && delta > 0.04) { return -1; } // Ensure gamut mapping, which requires a 'range' on tone, will still result // the correct ratio by darkening slightly. const returnValue = utils.lstarFromY(lightY) + 0.4; if (returnValue < 0 || returnValue > 100) { return -1; } return returnValue; } /** * Returns a tone <= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns -1 if ratio cannot be achieved with tone parameter. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in -1 being returned. * @param ratio Contrast ratio of return value and tone. * Range is 1 to 21, invalid values have undefined behavior. */ static darker(tone, ratio) { if (tone < 0.0 || tone > 100.0) { return -1.0; } const lightY = utils.yFromLstar(tone); const darkY = ((lightY + 5.0) / ratio) - 5.0; const realContrast = Contrast.ratioOfYs(lightY, darkY); const delta = Math.abs(realContrast - ratio); if (realContrast < ratio && delta > 0.04) { return -1; } // Ensure gamut mapping, which requires a 'range' on tone, will still result // the correct ratio by darkening slightly. const returnValue = utils.lstarFromY(darkY) - 0.4; if (returnValue < 0 || returnValue > 100) { return -1; } return returnValue; } /** * Returns a tone >= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns 100 if ratio cannot be achieved with tone parameter. * * This method is unsafe because the returned value is guaranteed to be in * bounds for tone, i.e. between 0 and 100. However, that value may not reach * the ratio with tone. For example, there is no color lighter than T100. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in 100 being returned. * @param ratio Desired contrast ratio of return value and tone parameter. * Range is 1 to 21, invalid values have undefined behavior. */ static lighterUnsafe(tone, ratio) { const lighterSafe = Contrast.lighter(tone, ratio); return (lighterSafe < 0.0) ? 100.0 : lighterSafe; } /** * Returns a tone >= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns 100 if ratio cannot be achieved with tone parameter. * * This method is unsafe because the returned value is guaranteed to be in * bounds for tone, i.e. between 0 and 100. However, that value may not reach * the [ratio with [tone]. For example, there is no color darker than T0. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in 0 being returned. * @param ratio Desired contrast ratio of return value and tone parameter. * Range is 1 to 21, invalid values have undefined behavior. */ static darkerUnsafe(tone, ratio) { const darkerSafe = Contrast.darker(tone, ratio); return (darkerSafe < 0.0) ? 0.0 : darkerSafe; } } //# sourceMappingURL=contrast.js.map