@vuduc0801/react-native-phosphor-icons
Version:
Since [Phosphor](https://phosphoricons.com/) does not support React Native, we have to convert all the SVGs to React Native SVGs.
25 lines (23 loc) • 1.93 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var React = _interopRequireWildcard(require("react"));
var _reactNativeSvg = _interopRequireWildcard(require("react-native-svg"));
var _jsxRuntime = require("react/jsx-runtime");
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
/* Generated code. Do not edit.*/
const VirtualReality = props => /*#__PURE__*/(0, _jsxRuntime.jsx)(_reactNativeSvg.default, {
fill: props.color,
viewBox: "0 0 256 256",
width: props.size,
height: props.size,
...props,
children: /*#__PURE__*/(0, _jsxRuntime.jsx)(_reactNativeSvg.Path, {
d: "m127 104.73-24 56a12 12 0 0 1-22.06 0l-24-56A12 12 0 0 1 79 95.27l13 30.27 13-30.27a12 12 0 0 1 22 9.46M256 128a84.09 84.09 0 0 1-84 84H84a84 84 0 0 1 0-168h88a84.09 84.09 0 0 1 84 84m-24 0a60.07 60.07 0 0 0-60-60H84a60 60 0 0 0 0 120h88a60.07 60.07 0 0 0 60-60m-32-8a31.85 31.85 0 0 1-7.93 21.05l5.69 8A12 12 0 1 1 178.24 163l-7.91-11.06c-.77.05-1.55.09-2.33.09h-8v4a12 12 0 0 1-24 0V100a12 12 0 0 1 12-12h20a32 32 0 0 1 32 32m-40 8h8a8 8 0 0 0 0-16h-8Z"
})
});
var _default = exports.default = VirtualReality;
//# sourceMappingURL=VirtualReality.js.map