@vtx/cs-map
Version:
React components for Vortex
58 lines (55 loc) • 3.62 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = void 0;
var _cesium = require("cesium");
var _colors = _interopRequireDefault(require("../assets/colors1.png"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
var FlowMaterial = /*#__PURE__*/function () {
function FlowMaterial() {
_classCallCheck(this, FlowMaterial);
this.type = 'FlowMaterial';
this.addMaterial();
}
_createClass(FlowMaterial, [{
key: "addMaterial",
value: function addMaterial() {
_cesium.Material._materialCache.addMaterial(this.type, {
fabric: {
type: this.type,
uniforms: {
image: _colors["default"]
},
source: "\n czm_material czm_getMaterial(czm_materialInput materialInput)\n {\n czm_material material = czm_getDefaultMaterial(materialInput);\n // float time = czm_frameNumber / 120.0;\n // vec2 st = materialInput.st;\n // vec4 colorImage = texture2D(image, vec2(fract(st.s - time), st.t));\n // material.alpha = colorImage.a;\n // material.diffuse = colorImage.rgb;\n material.diffuse = vec4(1.0,0.0,0.0,0.0);\n return material;\n }\n "
}
});
// 注意 defineProperties 会报错,需要改为 Object
Object.defineProperties(FlowMaterial.prototype, {});
}
}, {
key: "getType",
value: function getType() {
return this.type;
}
}, {
key: "getValue",
value: function getValue(time, result) {
return result;
}
}, {
key: "equals",
value: function equals(other) {
return this === other || other instanceof FlowMaterial;
}
}]);
return FlowMaterial;
}();
var _default = exports["default"] = FlowMaterial;
//# sourceMappingURL=FlowMaterial.js.map