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@vtx/cs-map

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React components for Vortex

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"use strict"; function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); } Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = void 0; var _cesium = require("cesium"); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); } function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t["return"] && (u = t["return"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } var getTop = function getTop(top, height, type) { if (type === 'top') { return top; } else if (type === 'bottom') { return top - height; } else if (type === 'center') { return top - height / 2; } return top; }; var getLeft = function getLeft(left, width, type) { if (type === 'left') { return left; } else if (type === 'right') { return left - width; } else if (type === 'center') { return left - width / 2; } return left; }; var getTopLeft = function getTopLeft(ele, canvasPosition, positioning) { var width = ele.offsetWidth; var height = ele.offsetHeight; var top = canvasPosition.y; var left = canvasPosition.x; var _positioning$split = positioning.split('-'), _positioning$split2 = _slicedToArray(_positioning$split, 2), v = _positioning$split2[0], h = _positioning$split2[1]; return [getTop(top, height, v), getLeft(left, width, h)]; }; var Dom = exports["default"] = /*#__PURE__*/function () { function Dom(options) { _classCallCheck(this, Dom); var element = options.element, position = options.position, positioning = options.positioning, map = options.map; this.map = map; this.element = element; this.position = position; this.positioning = positioning || 'bottom-center'; this.loadData(); } _createClass(Dom, [{ key: "setPosition", value: function setPosition(position) { this.position = position; this.loadData(); } }, { key: "loadData", value: function loadData() { var _this = this; var map = this.map; var position = this.position; map.scene.preRender.removeEventListener(_this.render.bind(_this)); if (position !== null && position !== void 0 && position.length) { this._style = {}; map.scene.preRender.addEventListener(_this.render.bind(_this)); } } }, { key: "render", value: function render() { var map = this.map; var position = this.position; if (position !== null && position !== void 0 && position.length) { var scratch = new _cesium.Cartesian2(); var point = _cesium.Cartesian3.fromDegrees(position[0], position[1], position[2] || 0); var canvasPosition = map.scene.cartesianToCanvasCoordinates(point, scratch); if ((0, _cesium.defined)(canvasPosition)) { var _getTopLeft = getTopLeft(this.element, canvasPosition, this.positioning), _getTopLeft2 = _slicedToArray(_getTopLeft, 2), top = _getTopLeft2[0], left = _getTopLeft2[1]; if (this._style.left) { this._style.left = this._style.left - left > 1 || this._style.left - left < -1 ? left : this._style.left; } else { this._style.left = left; } this._style.top = top; this.element.style.top = top + "px"; this.element.style.left = left + "px"; // const cameraPosition = map.camera.position; // let height = map.scene.globe.ellipsoid.cartesianToCartographic(cameraPosition) // .height; // height += map.scene.globe.ellipsoid.maximumRadius; // if (!(Cartesian3.distance(cameraPosition, position) > height)) { // this.element.style.display = 'block'; // } else { // this.element.style.display = 'none'; // } } } } }, { key: "destroy", value: function destroy() { var _this = this; this.map.scene.preRender.removeEventListener(_this.render.bind(_this)); } }]); return Dom; }(); //# sourceMappingURL=Dom.js.map