@vrspace/babylonjs
Version:
vrspace.org babylonjs client
16 lines (15 loc) • 422 B
TypeScript
/**
Dynamic terrain - desert
TODO refactor: generic randomized terrain
*/
export class Desert extends Terrain {
constructor(world: any, terrainMaterial: any);
terrainObjects: any[];
seed: number;
noiseScale: number;
elevationScale: number;
createTerrain(): void;
spsMapData: any[];
gridHeight(x: any, z: any, index: any, col: any, row: any): any;
}
import { Terrain } from './terrain.js';