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@vrspace/babylonjs

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vrspace.org babylonjs client

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export class ButtonStack { /** @type {ServerCapabilities} */ static serverCapablities: ServerCapabilities; constructor(scene: any, parent: any, position: any, scaling?: any); scene: any; parent: any; scaling: any; position: any; capacity: number; links: any[]; meshes: any[]; clickHandler: any; /** * Add a link button to the stack, called when ChatLog finds a link in the chat. * Also creates buttons to enter world, open link in new tab, internal browser if available. * @param {string} word A single word to display on the button, e.g. web site name * @param {boolean} enterWorld Whether the link points to another world */ addLink(word: string, enterWorld: boolean): any; /** * Add a label with the link/attachment text * @private */ private addLabel; /** * @param {Link} link world/web link * @param {string} name Icon under /content/icons to display * @param {*} callback function * @private */ private addButton; addAttachment(fileName: any, callback: any): any; /** * Called on click on a link, opens the link either in a new tab, or internal browser if available. * This only handles click on the link itself, click on a button behavior is defined in addLink(). * @private * @param {Link|Attachment} link */ private clicked; /** * Opens the URL in internal browser * @private * @param {string} url link to open */ private openBrowser; browser: RemoteBrowser; /** * Scroll all buttons up to make space for a new one, keeps only this.capacity buttons. * @private */ private scroll; /** * Clean up all resources */ dispose(): void; /** * XR stuff */ isSelectableMesh(mesh: any): any; } import { RemoteBrowser } from './remote-browser.js'; import { ServerCapabilities } from '../../client/openapi/model/ServerCapabilities.js';