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@vrspace/babylonjs

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vrspace.org babylonjs client

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/** * Simple yes/no dialogue, typically attached straight to the HUD. */ export class Dialogue extends Form { constructor(question: any, callback: any); question: any; callback: any; yesText: string; noText: string; init(): void; label: any; close(yesNo: any): void; } import { Form } from './form.js';