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@vrspace/babylonjs

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vrspace.org babylonjs client

16 lines (15 loc) 422 B
/** Dynamic terrain - desert TODO refactor: generic randomized terrain */ export class Desert extends Terrain { constructor(world: any, terrainMaterial: any); terrainObjects: any[]; seed: number; noiseScale: number; elevationScale: number; createTerrain(): void; spsMapData: any[]; gridHeight(x: any, z: any, index: any, col: any, row: any): any; } import { Terrain } from './terrain.js';