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@volley/recognition-client-sdk

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Recognition Service TypeScript/Node.js Client SDK

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import { z } from "zod"; /** * VGF-style state schema for game-side recognition state/results management. * * This schema provides a standardized way for game developers to manage * voice recognition state and results in their applications. It supports: * * STEP 1: Basic transcription flow * STEP 2: Mic auto-stop upon correct answer (using partial transcripts) * STEP 3: Semantic/function-call outcomes for game actions * * Ideally this should be part of a more centralized shared type library to free * game developers and provide helper functions (VGF? Platform SDK?). */ export declare const RecognitionVGFStateSchema: z.ZodObject<{ audioUtteranceId: z.ZodString; startRecordingStatus: z.ZodOptional<z.ZodString>; transcriptionStatus: z.ZodOptional<z.ZodString>; finalTranscript: z.ZodOptional<z.ZodString>; finalConfidence: z.ZodOptional<z.ZodNumber>; asrConfig: z.ZodOptional<z.ZodString>; startRecordingTimestamp: z.ZodOptional<z.ZodString>; finalRecordingTimestamp: z.ZodOptional<z.ZodString>; finalTranscriptionTimestamp: z.ZodOptional<z.ZodString>; pendingTranscript: z.ZodDefault<z.ZodOptional<z.ZodString>>; pendingConfidence: z.ZodOptional<z.ZodNumber>; functionCallMetadata: z.ZodOptional<z.ZodString>; functionCallConfidence: z.ZodOptional<z.ZodNumber>; finalFunctionCallTimestamp: z.ZodOptional<z.ZodString>; promptSlotMap: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodArray<z.ZodString, "many">>>; recognitionActionProcessingState: z.ZodOptional<z.ZodString>; }, "strip", z.ZodTypeAny, { audioUtteranceId: string; pendingTranscript: string; startRecordingStatus?: string | undefined; transcriptionStatus?: string | undefined; finalTranscript?: string | undefined; finalConfidence?: number | undefined; asrConfig?: string | undefined; startRecordingTimestamp?: string | undefined; finalRecordingTimestamp?: string | undefined; finalTranscriptionTimestamp?: string | undefined; pendingConfidence?: number | undefined; functionCallMetadata?: string | undefined; functionCallConfidence?: number | undefined; finalFunctionCallTimestamp?: string | undefined; promptSlotMap?: Record<string, string[]> | undefined; recognitionActionProcessingState?: string | undefined; }, { audioUtteranceId: string; startRecordingStatus?: string | undefined; transcriptionStatus?: string | undefined; finalTranscript?: string | undefined; finalConfidence?: number | undefined; asrConfig?: string | undefined; startRecordingTimestamp?: string | undefined; finalRecordingTimestamp?: string | undefined; finalTranscriptionTimestamp?: string | undefined; pendingTranscript?: string | undefined; pendingConfidence?: number | undefined; functionCallMetadata?: string | undefined; functionCallConfidence?: number | undefined; finalFunctionCallTimestamp?: string | undefined; promptSlotMap?: Record<string, string[]> | undefined; recognitionActionProcessingState?: string | undefined; }>; export type RecognitionState = z.infer<typeof RecognitionVGFStateSchema>; export declare const RecordingStatus: { readonly NOT_READY: "NOT_READY"; readonly READY: "READY"; readonly RECORDING: "RECORDING"; readonly FINISHED: "FINISHED"; }; export type RecordingStatusType = typeof RecordingStatus[keyof typeof RecordingStatus]; export declare const TranscriptionStatus: { readonly NOT_STARTED: "NOT_STARTED"; readonly IN_PROGRESS: "IN_PROGRESS"; readonly FINALIZED: "FINALIZED"; readonly ABORTED: "ABORTED"; readonly ERROR: "ERROR"; }; export type TranscriptionStatusType = typeof TranscriptionStatus[keyof typeof TranscriptionStatus]; export declare const RecognitionActionProcessingState: { readonly NOT_STARTED: "NOT_STARTED"; readonly IN_PROGRESS: "IN_PROGRESS"; readonly COMPLETED: "COMPLETED"; }; export type RecognitionActionProcessingStateType = typeof RecognitionActionProcessingState[keyof typeof RecognitionActionProcessingState]; export declare function createInitialRecognitionState(audioUtteranceId: string): RecognitionState; export declare function isValidRecordingStatusTransition(from: string | undefined, to: string): boolean; //# sourceMappingURL=vgf-recognition-state.d.ts.map