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@volcengine/pulumi

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A Pulumi package for creating and managing volcengine cloud resources.

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import * as pulumi from "@pulumi/pulumi"; /** * Provides a resource to manage veenedge instance * ## Example Usage * * ```typescript * import * as pulumi from "@pulumi/pulumi"; * import * as volcengine from "@volcengine/pulumi"; * * const foo = new volcengine.veenedge.Instance("foo", { * areaName: "*****", * cloudserverId: "cloudserver-x92*****jcc8f", * isp: "CMCC", * }); * const foo1 = new volcengine.veenedge.Instance("foo1", {instanceId: "veen0*****0111112"}); * ``` * * ## Import * * Instance can be imported using the id, e.g. * * ```sh * $ pulumi import volcengine:veenedge/instance:Instance default veenn769ewmjjqyqh5dv * ``` */ export declare class Instance extends pulumi.CustomResource { /** * Get an existing Instance resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: InstanceState, opts?: pulumi.CustomResourceOptions): Instance; /** * Returns true if the given object is an instance of Instance. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Instance; /** * The area name. */ readonly areaName: pulumi.Output<string>; /** * The id of cloud server. */ readonly cloudserverId: pulumi.Output<string>; /** * The name of cluster. */ readonly clusterName: pulumi.Output<string>; /** * The default isp for multi line node. */ readonly defaultIsp: pulumi.Output<string | undefined>; /** * Import an exist instance, usually for import a default instance generated with cloud server creating. */ readonly instanceId: pulumi.Output<string>; /** * The isp info. */ readonly isp: pulumi.Output<string>; /** * The name of instance, only effected in update scene. */ readonly name: pulumi.Output<string>; /** * The data of secret, only effected in update scene. */ readonly secretData: pulumi.Output<string | undefined>; /** * The type of secret, only effected in update scene. The value can be `KeyPair` or `Password`. */ readonly secretType: pulumi.Output<string | undefined>; /** * Create a Instance resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args?: InstanceArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering Instance resources. */ export interface InstanceState { /** * The area name. */ areaName?: pulumi.Input<string>; /** * The id of cloud server. */ cloudserverId?: pulumi.Input<string>; /** * The name of cluster. */ clusterName?: pulumi.Input<string>; /** * The default isp for multi line node. */ defaultIsp?: pulumi.Input<string>; /** * Import an exist instance, usually for import a default instance generated with cloud server creating. */ instanceId?: pulumi.Input<string>; /** * The isp info. */ isp?: pulumi.Input<string>; /** * The name of instance, only effected in update scene. */ name?: pulumi.Input<string>; /** * The data of secret, only effected in update scene. */ secretData?: pulumi.Input<string>; /** * The type of secret, only effected in update scene. The value can be `KeyPair` or `Password`. */ secretType?: pulumi.Input<string>; } /** * The set of arguments for constructing a Instance resource. */ export interface InstanceArgs { /** * The area name. */ areaName?: pulumi.Input<string>; /** * The id of cloud server. */ cloudserverId?: pulumi.Input<string>; /** * The name of cluster. */ clusterName?: pulumi.Input<string>; /** * The default isp for multi line node. */ defaultIsp?: pulumi.Input<string>; /** * Import an exist instance, usually for import a default instance generated with cloud server creating. */ instanceId?: pulumi.Input<string>; /** * The isp info. */ isp?: pulumi.Input<string>; /** * The name of instance, only effected in update scene. */ name?: pulumi.Input<string>; /** * The data of secret, only effected in update scene. */ secretData?: pulumi.Input<string>; /** * The type of secret, only effected in update scene. The value can be `KeyPair` or `Password`. */ secretType?: pulumi.Input<string>; }