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@volcengine/pulumi

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A Pulumi package for creating and managing volcengine cloud resources.

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import * as pulumi from "@pulumi/pulumi"; /** * Provides a resource to manage redis instance state * ## Example Usage * * ```typescript * import * as pulumi from "@pulumi/pulumi"; * import * as volcengine from "@volcengine/pulumi"; * * const foo = new volcengine.redis.State("foo", { * action: "Restart", * instanceId: "redis-cnlficlt4974swtbz", * }); * ``` * * ## Import * * Redis State Instance can be imported using the id, e.g. * * ```sh * $ pulumi import volcengine:redis/state:State default state:redis-mizl7m1kqccg5smt1bdpijuj * ``` */ export declare class State extends pulumi.CustomResource { /** * Get an existing State resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: StateState, opts?: pulumi.CustomResourceOptions): State; /** * Returns true if the given object is an instance of State. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is State; /** * Instance Action, the value can be `Restart`. */ readonly action: pulumi.Output<string>; /** * Id of Instance. */ readonly instanceId: pulumi.Output<string>; /** * Create a State resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: StateArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering State resources. */ export interface StateState { /** * Instance Action, the value can be `Restart`. */ action?: pulumi.Input<string>; /** * Id of Instance. */ instanceId?: pulumi.Input<string>; } /** * The set of arguments for constructing a State resource. */ export interface StateArgs { /** * Instance Action, the value can be `Restart`. */ action: pulumi.Input<string>; /** * Id of Instance. */ instanceId: pulumi.Input<string>; }