UNPKG

@voidrayco/voidgl

Version:

This is a WebGL foundation library that VoidRay uses in our visualizations.

10 lines (9 loc) 370 B
import { WebGLSurface } from '../webgl-surface'; export declare class WebGLStat { static MAX_VERTEX_UNIFORMS: number; static MAX_FRAGMENT_UNIFORMS: number; static MAX_ATTRIBUTES: number; static WEBGL_SUPPORTED: boolean; static MAX_VERTEX_INSTANCE_DATA: number; static printCurrentProgramInfo(debug: any, surface: WebGLSurface<any, any>): void; }