@voidrayco/voidgl
Version:
This is a WebGL foundation library that VoidRay uses in our visualizations.
10 lines (9 loc) • 370 B
TypeScript
import { WebGLSurface } from '../webgl-surface';
export declare class WebGLStat {
static MAX_VERTEX_UNIFORMS: number;
static MAX_FRAGMENT_UNIFORMS: number;
static MAX_ATTRIBUTES: number;
static WEBGL_SUPPORTED: boolean;
static MAX_VERTEX_INSTANCE_DATA: number;
static printCurrentProgramInfo(debug: any, surface: WebGLSurface<any, any>): void;
}