@voidrayco/voidgl
Version:
This is a WebGL foundation library that VoidRay uses in our visualizations.
12 lines (11 loc) • 395 B
TypeScript
/// <reference types="react" />
import { Vector2 } from 'three';
declare let normalizeWheel: (e: React.WheelEvent<HTMLDivElement>) => Vector2;
/**
* Analyzes a MouseEvent and calculates the mouse coordinates (relative to the element).
*/
declare function eventElementPosition(e: any, relative?: HTMLElement): {
x: number;
y: number;
};
export { eventElementPosition, normalizeWheel };