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@vk-io/scenes

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Scenes for the library vk-io

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import { IStepContextOptions, IStepContextGoOptions } from './step.types'; import { StepSceneHandler } from '../scenes/step.types'; export declare class StepSceneContext<S extends Record<string, unknown>> { private context; private steps; private stepChanged; constructor(options: IStepContextOptions<S>); /** * The first enter to the handler */ get firstTime(): boolean; /** * Returns current stepId */ get stepId(): number; /** * Sets current stepId */ set stepId(stepId: number); /** * Returns current handler */ get current(): StepSceneHandler<{}, S> | undefined; /** * Reenter current step handler * * ```ts * ctx.scene.step.reenter(); * ``` */ reenter(): Promise<void>; /** * The go method goes to a specific step * * ```ts * ctx.scene.step.go(3); * ctx.scene.step.go(3, { * silent: true * }); * ``` */ go(stepId: number, { silent }?: IStepContextGoOptions): Promise<void>; /** * Move to the next handler * * ```ts * ctx.scene.step.next(); * ctx.scene.step.next({ * silent: true * }); * ``` */ next(options?: IStepContextGoOptions): Promise<void>; /** * Move to the previous handler * * ```ts * ctx.scene.step.previous(); * ctx.scene.step.previous({ * silent: true * }); * ``` */ previous(options?: IStepContextGoOptions): Promise<void>; }