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@visactor/vtable

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canvas table width high performance

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"use strict"; Object.defineProperty(exports, "__esModule", { value: !0 }), exports.ListTableAll = void 0; const ListTable_1 = require("./ListTable"), components_1 = require("./components"), custom_cell_style_1 = require("./plugins/custom-cell-style"), list_tree_stick_cell_1 = require("./plugins/list-tree-stick-cell"), cell_type_1 = require("./scenegraph/group-creater/cell-type"); (0, components_1.registerAxis)(), (0, components_1.registerEmptyTip)(), (0, components_1.registerLegend)(), (0, components_1.registerMenu)(), (0, components_1.registerTitle)(), (0, components_1.registerTooltip)(), (0, list_tree_stick_cell_1.registerListTreeStickCellPlugin)(), (0, custom_cell_style_1.registerCustomCellStylePlugin)(), (0, components_1.registerAnimation)(), (0, cell_type_1.registerChartCell)(), (0, cell_type_1.registerCheckboxCell)(), (0, cell_type_1.registerImageCell)(), (0, cell_type_1.registerProgressBarCell)(), (0, cell_type_1.registerRadioCell)(), (0, cell_type_1.registerSwitchCell)(), (0, cell_type_1.registerButtonCell)(), (0, cell_type_1.registerSparkLineCell)(), (0, cell_type_1.registerTextCell)(), (0, cell_type_1.registerVideoCell)(); class ListTableAll extends ListTable_1.ListTable {} exports.ListTableAll = ListTableAll;