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@visactor/vtable

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canvas table width high performance

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import { createRect } from "./../../vrender"; import { updateAllSelectComponent } from "../../scenegraph/select/update-select-border"; export function deletaCustomSelectRanges(state) { const {customSelectedRangeComponents: customSelectedRangeComponents} = state.table.scenegraph; customSelectedRangeComponents.forEach(((selectComp, key) => { selectComp.rect.delete(); })), customSelectedRangeComponents.clear(), state.select.customSelectRanges = []; } export function addCustomSelectRanges(customSelectRanges, state) { const {customSelectedRangeComponents: customSelectedRangeComponents} = state.table.scenegraph; customSelectRanges.forEach((customRange => { var _a, _b, _c, _d; const {range: range, style: style} = customRange, rect = createRect({ fill: null !== (_a = style.cellBgColor) && void 0 !== _a && _a, stroke: null !== (_b = style.cellBorderColor) && void 0 !== _b && _b, lineWidth: null !== (_c = style.cellBorderLineWidth) && void 0 !== _c ? _c : 0, lineDash: null !== (_d = style.cellBorderLineDash) && void 0 !== _d ? _d : [], pickable: !1 }); customSelectedRangeComponents.set(`${range.start.col}-${range.start.row}-${range.end.col}-${range.end.row}`, { rect: rect, role: "body" }); })), state.select.customSelectRanges = customSelectRanges, updateAllSelectComponent(state.table.scenegraph), state.table.scenegraph.updateNextFrame(); } //# sourceMappingURL=custom-select.js.map