@visactor/vtable
Version:
canvas table width high performance
45 lines (39 loc) • 4.02 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: !0
}), exports.updateHoverPosition = void 0;
const ts_types_1 = require("../../ts-types"), col_1 = require("./col"), row_1 = require("./row"), single_1 = require("./single");
function updateHoverPosition(state, col, row) {
const {table: table} = state, {scenegraph: scenegraph} = table, {highlightScope: highlightScope, singleStyle: singleStyle, disableHeader: disableHeader, cellPos: cellPos, cellPosContainHeader: cellPosContainHeader} = state.hover, prevHoverCellCol = cellPos.col, prevHoverCellRow = cellPos.row;
if (highlightScope === ts_types_1.HighlightScope.none || disableHeader && (cellPosContainHeader.col !== col || cellPosContainHeader.row !== row)) {
const prevHoverCellCol = cellPosContainHeader.col, prevHoverCellRow = cellPosContainHeader.row;
scenegraph.hideHoverIcon(prevHoverCellCol, prevHoverCellRow), scenegraph.showHoverIcon(col, row),
cellPosContainHeader.col = col, cellPosContainHeader.row = row;
}
if ((disableHeader && table.isHeader(col, row) || highlightScope === ts_types_1.HighlightScope.none) && (col = -1,
row = -1), prevHoverCellCol === col && prevHoverCellRow === row) return;
scenegraph.deactivateChart(prevHoverCellCol, prevHoverCellRow), scenegraph.activateChart(col, row);
let updateScenegraph = !1;
const {ranges: ranges, highlightScope: selectMode} = state.select;
if (-1 !== prevHoverCellCol && -1 !== prevHoverCellRow && (updateScenegraph = clearHover(scenegraph, prevHoverCellCol, prevHoverCellRow, ranges, singleStyle, highlightScope, selectMode),
disableHeader || scenegraph.hideHoverIcon(prevHoverCellCol, prevHoverCellRow)),
-1 === col || -1 === row) return cellPos.col = -1, cellPos.row = -1, void (!updateScenegraph || prevHoverCellCol === col && prevHoverCellRow === row || state.table.scenegraph.updateNextFrame());
highlightScope === ts_types_1.HighlightScope.single ? updateScenegraph = !!(0, single_1.updateSingleHover)(scenegraph, col, row, ranges, selectMode) || updateScenegraph : highlightScope === ts_types_1.HighlightScope.row ? updateScenegraph = !!(0,
row_1.updateRowHover)(scenegraph, col, row, ranges, selectMode, singleStyle) || updateScenegraph : highlightScope === ts_types_1.HighlightScope.column ? updateScenegraph = !!(0,
col_1.updateColHover)(scenegraph, col, row, ranges, selectMode, singleStyle) || updateScenegraph : highlightScope === ts_types_1.HighlightScope.cross && (updateScenegraph = !!(0,
row_1.updateRowHover)(scenegraph, col, row, ranges, selectMode, singleStyle) || updateScenegraph,
updateScenegraph = !!(0, col_1.updateColHover)(scenegraph, col, row, ranges, selectMode, singleStyle) || updateScenegraph),
highlightScope === ts_types_1.HighlightScope.none || disableHeader || scenegraph.showHoverIcon(col, row),
cellPos.col = col, cellPos.row = row, updateScenegraph && state.table.scenegraph.updateNextFrame();
}
function clearHover(scenegraph, col, row, selectRanges, singleStyle, mode, selectMode) {
let updateScenegraph = !1;
return mode === ts_types_1.HighlightScope.single ? updateScenegraph = !!(0, single_1.clearSingleHover)(scenegraph, col, row, selectRanges, selectMode) || updateScenegraph : mode === ts_types_1.HighlightScope.row ? updateScenegraph = !!(0,
row_1.clearRowHover)(scenegraph, col, row, selectRanges, selectMode) || updateScenegraph : mode === ts_types_1.HighlightScope.column ? updateScenegraph = !!(0,
col_1.clearColHover)(scenegraph, col, row, selectRanges, selectMode) || updateScenegraph : mode === ts_types_1.HighlightScope.cross && (updateScenegraph = !!(0,
row_1.clearRowHover)(scenegraph, col, row, selectRanges, selectMode) || updateScenegraph,
updateScenegraph = !!(0, col_1.clearColHover)(scenegraph, col, row, selectRanges, selectMode) || updateScenegraph),
updateScenegraph;
}
exports.updateHoverPosition = updateHoverPosition;
//# sourceMappingURL=update-position.js.map