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@visactor/vtable

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canvas table width high performance

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"use strict"; Object.defineProperty(exports, "__esModule", { value: !0 }), exports.initSceneGraph = void 0; const group_1 = require("../graphic/group"); function initSceneGraph(scene) { const width = scene.table.tableNoFrameWidth, height = scene.table.tableNoFrameHeight; scene.tableGroup = new group_1.Group({ x: 0, y: 0, width: width, height: height, clip: !0, pickable: !1 }), scene.tableGroup.role = "table"; const colHeaderGroup = createContainerGroup(0, 0, !scene.table.options.enableTreeStickCell); colHeaderGroup.role = "col-header", scene.colHeaderGroup = colHeaderGroup; const cornerHeaderGroup = createContainerGroup(0, 0, !scene.table.options.enableTreeStickCell); cornerHeaderGroup.role = "corner-header", scene.cornerHeaderGroup = cornerHeaderGroup; const rowHeaderGroup = createContainerGroup(0, 0, !0); rowHeaderGroup.role = "row-header", scene.rowHeaderGroup = rowHeaderGroup; const bodyGroup = createContainerGroup(width, 0, !0); bodyGroup.role = "body", scene.bodyGroup = bodyGroup; const rightFrozenGroup = createContainerGroup(0, 0, !0); rightFrozenGroup.role = "right-frozen", scene.rightFrozenGroup = rightFrozenGroup; const bottomFrozenGroup = createContainerGroup(0, 0, !0); bottomFrozenGroup.role = "bottom-frozen", scene.bottomFrozenGroup = bottomFrozenGroup; const componentGroup = createContainerGroup(0, 0); componentGroup.role = "component", scene.componentGroup = componentGroup; const rightTopCornerGroup = createContainerGroup(0, 0, !0); rightTopCornerGroup.role = "corner-right-top-header", scene.rightTopCornerGroup = rightTopCornerGroup; const rightBottomCornerGroup = createContainerGroup(0, 0, !0); rightBottomCornerGroup.role = "corner-right-bottom-header", scene.rightBottomCornerGroup = rightBottomCornerGroup; const leftBottomCornerGroup = createContainerGroup(0, 0, !0); leftBottomCornerGroup.role = "corner-left-bottom-header", scene.leftBottomCornerGroup = leftBottomCornerGroup, scene.tableGroup.addChild(bodyGroup), scene.tableGroup.addChild(rowHeaderGroup), scene.tableGroup.addChild(bottomFrozenGroup), scene.tableGroup.addChild(colHeaderGroup), scene.tableGroup.addChild(rightFrozenGroup), scene.tableGroup.addChild(rightBottomCornerGroup), scene.tableGroup.addChild(rightTopCornerGroup), scene.tableGroup.addChild(leftBottomCornerGroup), scene.tableGroup.addChild(cornerHeaderGroup), scene.tableGroup.addChild(componentGroup); } function createContainerGroup(width, height, clip) { return new group_1.Group({ x: 0, y: 0, width: width, height: height, clip: null != clip && clip, pickable: !1 }); } exports.initSceneGraph = initSceneGraph; //# sourceMappingURL=init-scenegraph.js.map