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@visactor/vtable

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canvas table width high performance

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"use strict"; Object.defineProperty(exports, "__esModule", { value: !0 }), exports.DiscreteTableLegend = void 0; const vutils_1 = require("@visactor/vutils"), vrender_1 = require("./../../../vrender"), get_discrete_legend_attributes_1 = require("./get-discrete-legend-attributes"), TABLE_EVENT_TYPE_1 = require("../../../core/TABLE_EVENT_TYPE"), padding_1 = require("../../../scenegraph/utils/padding"); class DiscreteTableLegend { constructor(option, table) { var _a, _b, _c, _d; this.table = table, this.option = (0, vutils_1.cloneDeep)(option), this.orient = null !== (_a = option.orient) && void 0 !== _a ? _a : "left", this.visible = null === (_b = option.visible) || void 0 === _b || _b, this.position = null !== (_c = option.position) && void 0 !== _c ? _c : "middle", this.selectedData = null !== (_d = option.defaultSelected) && void 0 !== _d ? _d : null, this.createComponent(), this.initEvent(); } createComponent() { const attrs = this.getLegendAttributes({ width: this.table.tableNoFrameWidth, height: this.table.tableNoFrameHeight }), legend = new vrender_1.DiscreteLegend((0, vutils_1.merge)({}, attrs, { defaultSelected: this.selectedData, disableTriggerEvent: this.table.options.disableInteraction })); legend.name = "legend", this.legendComponent = legend, !1 === this.visible && (legend.setAttributes({ visible: !1, visibleAll: !1 }), legend.hideAll()), this.table.scenegraph.stage.defaultLayer.appendChild(legend), this.adjustTableSize(attrs); } resize() { this.legendComponent && !1 !== this.visible && (this.legendComponent.setAttributes({ maxWidth: this.table.tableNoFrameWidth, maxHeight: this.table.tableNoFrameHeight }), this.adjustTableSize(this.legendComponent.attribute)); } adjustTableSize(attrs) { var _a, _b; if (!this.legendComponent || !1 === this.visible) return; let width = isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0, height = isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0; if (width <= 0 || height <= 0) return; const rectWidth = this.table.tableNoFrameWidth, rectHeight = this.table.tableNoFrameHeight, padding = (0, padding_1.getQuadProps)(null !== (_b = null !== (_a = attrs.padding) && void 0 !== _a ? _a : this.option.padding) && void 0 !== _b ? _b : 10); let x = 0, y = 0; "left" === this.orient ? (x = padding[3], y = 0, width += padding[1] + padding[3]) : "top" === this.orient ? (x = 0, y = padding[0], height += padding[0] + padding[2]) : "right" === this.orient ? (x = rectWidth - width - padding[1], y = 0, width += padding[1] + padding[3]) : "bottom" === this.orient && (x = 0, y = rectHeight - height - padding[2], height += padding[0] + padding[2]); const layout = "bottom" === this.orient || "top" === this.orient ? "horizontal" : "vertical", position = this.position; let offsetX = 0, offsetY = 0; "horizontal" === layout ? offsetX = "middle" === position ? (rectWidth - width) / 2 : "end" === position ? rectWidth - width - padding[1] : padding[3] : offsetY = "middle" === position ? (rectHeight - height) / 2 : "end" === position ? rectHeight - height - padding[2] : padding[0], this.legendComponent.setAttributes({ dx: offsetX, dy: offsetY, x: x, y: y }), "left" === this.orient ? (this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width), this.table.tableX += Math.ceil(width)) : "top" === this.orient ? (this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height), this.table.tableY += Math.ceil(height)) : "right" === this.orient ? this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width) : "bottom" === this.orient && (this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height)); } getLegendAttributes(rect) { var _a, _b; const layout = "bottom" === this.orient || "top" === this.orient ? "horizontal" : "vertical", legendAttrs = (0, get_discrete_legend_attributes_1.getLegendAttributes)(this.option, rect), padding = (0, padding_1.getQuadProps)(null !== (_b = null !== (_a = legendAttrs.padding) && void 0 !== _a ? _a : this.option.padding) && void 0 !== _b ? _b : 10); return Object.assign({ layout: layout, items: this.getLegendItems(), maxWidth: rect.width - padding[1] - padding[3], maxHeight: rect.height - padding[0] - padding[2] }, legendAttrs); } getLegendItems() { return this.option.data; } initEvent() { this.legendComponent && (this.legendComponent.addEventListener(vrender_1.LegendEvent.legendItemClick, (e => { const selectedData = (0, vutils_1.get)(e, "detail.currentSelected"); this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.LEGEND_ITEM_CLICK, { model: this, value: selectedData, event: e }); })), this.legendComponent.addEventListener(vrender_1.LegendEvent.legendItemHover, (e => { const detail = (0, vutils_1.get)(e, "detail"); this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.LEGEND_ITEM_HOVER, { model: this, value: detail, event: e }); })), this.legendComponent.addEventListener(vrender_1.LegendEvent.legendItemUnHover, (e => { const detail = (0, vutils_1.get)(e, "detail"); this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.LEGEND_ITEM_UNHOVER, { model: this, value: detail, event: e }); })), this.legendComponent.addEventListener("legendItemAttributeUpdate", (e => { this.table.scenegraph.updateNextFrame(); }))); } getLegendBounds() { return { width: isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0, height: isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0 }; } release() { this.legendComponent && this.table.scenegraph.stage.defaultLayer.removeChild(this.legendComponent), this.legendComponent = null; } } exports.DiscreteTableLegend = DiscreteTableLegend; //# sourceMappingURL=discrete-legend.js.map