@visactor/vrender-core
Version:
```typescript import { xxx } from '@visactor/vrender-core'; ```
53 lines (48 loc) • 1.99 kB
JavaScript
import { abs, atan2, PointService } from "@visactor/vutils";
import { Curve } from "./base";
import { CurveTypeEnum, Direction } from "../../enums";
export function divideLinear(curve, t) {
const {p0: p0, p1: p1} = curve, c1 = PointService.pointAtPP(p0, p1, t);
return [ new LineCurve(p0, c1), new LineCurve(c1, p1) ];
}
export class LineCurve extends Curve {
constructor(p0, p1) {
super(), this.type = CurveTypeEnum.LineCurve, this.p0 = p0, this.p1 = p1;
}
getPointAt(t) {
if (!1 !== this.defined) return PointService.pointAtPP(this.p0, this.p1, t);
throw new Error("defined为false的点不能getPointAt");
}
getAngleAt(t) {
return null == this.angle && (this.angle = atan2(this.p1.y - this.p0.y, this.p1.x - this.p0.x)),
this.angle;
}
_validPoint() {
return Number.isFinite(this.p0.x + this.p0.y + this.p1.x + this.p1.y);
}
calcLength() {
return this._validPoint() ? PointService.distancePP(this.p0, this.p1) : 60;
}
calcProjLength(direction) {
return direction === Direction.ROW ? abs(this.p0.x - this.p1.x) : direction === Direction.COLUMN ? abs(this.p0.y - this.p1.y) : 0;
}
draw(path, x, y, sx, sy, percent) {
if (path.moveTo(this.p0.x * sx + x, this.p0.y * sy + y), percent >= 1) path.lineTo(this.p1.x * sx + x, this.p1.y * sy + y); else if (percent > 0) {
const p = this.getPointAt(percent);
path.lineTo(p.x * sx + x, p.y * sy + y);
}
}
includeX(x) {
return x >= this.p0.x && x <= this.p1.x || x >= this.p1.x && x <= this.p0.x;
}
getYAt(x) {
if (this.includeX(x)) {
let minP = this.p0, maxP = this.p1;
this.p0.x > this.p1.x && (minP = this.p1, maxP = this.p0);
const percent = (x - minP.x) / (maxP.x - minP.x);
return minP.y + percent * (maxP.y - minP.y);
}
return 1 / 0;
}
}
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