@visactor/vrender-core
Version:
```typescript import { xxx } from '@visactor/vrender-core'; ```
53 lines (52 loc) • 2.02 kB
TypeScript
import type { IAABBBounds, IPointLike } from '@visactor/vutils';
import { Graphic } from './graphic';
import type { IStar, IStarGraphicAttribute } from '../interface/graphic/star';
import type { GraphicType } from '../interface';
export declare class Star extends Graphic<IStarGraphicAttribute> implements IStar {
type: GraphicType;
static NOWORK_ANIMATE_ATTR: {
strokeSeg: number;
boundsPadding: number;
pickMode: number;
boundsMode: number;
customPickShape: number;
pickable: number;
childrenPickable: number;
visible: number;
zIndex: number;
layout: number;
keepDirIn3d: number;
globalZIndex: number;
outerBorder: number;
innerBorder: number;
lineDash: number;
lineCap: number;
lineJoin: number;
miterLimit: number;
strokeBoundsBuffer: number;
scaleCenter: number;
anchor: number;
anchor3d: number;
postMatrix: number;
backgroundMode: number;
background: number;
texture: number;
cursor: number;
html: number;
};
_cachedPoints: IPointLike[];
constructor(params: IStarGraphicAttribute);
isValid(): boolean;
protected _isValid(): boolean;
getGraphicTheme(): Required<IStarGraphicAttribute>;
protected updateAABBBounds(attribute: IStarGraphicAttribute, rectTheme: Required<IStarGraphicAttribute>, aabbBounds: IAABBBounds): import("@visactor/vutils").IBounds;
getCachedPoints(): IPointLike[];
private getStarPoints;
protected _interpolate(key: string, ratio: number, lastStepVal: any, nextStepVal: any, nextAttributes: any): void;
protected needUpdateTags(keys: string[]): boolean;
protected needUpdateTag(key: string): boolean;
toCustomPath(): import("../interface").ICustomPath2D;
clone(): Star;
getNoWorkAnimateAttr(): Record<string, number>;
}
export declare function createStar(attributes: IStarGraphicAttribute): IStar;