@visactor/vrender-core
Version:
```typescript import { xxx } from '@visactor/vrender-core'; ```
67 lines (66 loc) • 2.68 kB
TypeScript
import type { IAABBBounds } from '@visactor/vutils';
import type { IImage, IImageGraphicAttribute, IRepeatType, ISetAttributeContext } from '../interface';
import { Graphic } from './graphic';
export declare class Image extends Graphic<IImageGraphicAttribute> implements IImage {
type: 'image';
successCallback?: () => void;
failCallback?: () => void;
_actualWidth?: number;
_actualHeight?: number;
static NOWORK_ANIMATE_ATTR: {
strokeSeg: number;
boundsPadding: number;
pickMode: number;
boundsMode: number;
customPickShape: number;
pickable: number;
childrenPickable: number;
visible: number;
zIndex: number;
layout: number;
keepDirIn3d: number;
globalZIndex: number;
outerBorder: number;
innerBorder: number;
lineDash: number;
lineCap: number;
lineJoin: number;
miterLimit: number;
strokeBoundsBuffer: number;
scaleCenter: number;
anchor: number;
anchor3d: number;
postMatrix: number;
backgroundMode: number;
background: number;
texture: number;
cursor: number;
html: number;
image: number;
imageMode: number;
repeatX: number;
repeatY: number;
};
constructor(params: IImageGraphicAttribute);
getImageElement(): HTMLImageElement | HTMLCanvasElement | null;
get width(): number;
get height(): number;
get repeatX(): IRepeatType;
set repeatX(repeatX: IRepeatType);
get repeatY(): IRepeatType;
set repeatY(repeatY: IRepeatType);
get image(): string | HTMLImageElement | HTMLCanvasElement;
set image(image: string | HTMLImageElement | HTMLCanvasElement);
imageLoadSuccess(url: string, image: HTMLImageElement, cb?: () => void): void;
imageLoadFail(url: string, cb?: () => void): void;
setAttributes(params: Partial<IImageGraphicAttribute>, forceUpdateTag?: boolean, context?: ISetAttributeContext): void;
setAttribute(key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext): void;
getGraphicTheme(): Required<IImageGraphicAttribute>;
protected updateAABBBounds(attribute: IImageGraphicAttribute, imageTheme: Required<IImageGraphicAttribute>, aabbBounds: IAABBBounds): import("@visactor/vutils").IBounds;
getDefaultAttribute(name: string): any;
protected needUpdateTags(keys: string[]): boolean;
protected needUpdateTag(key: string): boolean;
clone(): Image;
getNoWorkAnimateAttr(): Record<string, number>;
}
export declare function createImage(attributes: IImageGraphicAttribute): IImage;