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@visactor/vrender-core

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import type { IGraphic } from '../graphic'; import type { IPolygonGraphicAttribute } from './polygon'; export type IPyramid3dGraphicAttribute = Partial<IPolygonGraphicAttribute> & { depthRatio?: number; face?: [boolean, boolean, boolean, boolean, boolean, boolean]; }; export type IPyramid3d = IGraphic<IPyramid3dGraphicAttribute>;