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@visactor/vrender-core

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import { abs } from "@visactor/vutils"; import { SegContext } from "../seg-context"; import { genCurveSegments } from "./common"; import { Direction } from "../enums"; export class Step { constructor(context, t = .5, startPoint) { this.context = context, this._t = t, this.startPoint = startPoint; } areaStart() { this._line = 0; } areaEnd() { this._line = NaN; } lineStart() { this._x = this._y = NaN, this._point = 0, this.startPoint && this.point(this.startPoint); } lineEnd() { 0 < this._t && this._t < 1 && 2 === this._point && this.context.lineTo(this._x, this._y, !1 !== this._lastDefined, this.lastPoint), (this._line || 0 !== this._line && 1 === this._point) && this.context.closePath(), this._line >= 0 && (this._t = 1 - this._t, this._line = 1 - this._line); } point(p) { const x = p.x, y = p.y; switch (this._point) { case 0: this._point = 1, this._line ? this.context.lineTo(x, y, !1 !== this._lastDefined && !1 !== p.defined, p) : this.context.moveTo(x, y, p); break; case 1: this._point = 2; default: if (this._t <= 0) this.context.lineTo(this._x, y, !1 !== this._lastDefined && !1 !== p.defined, this.lastPoint), this.context.lineTo(x, y, !1 !== this._lastDefined && !1 !== p.defined, p); else { const x1 = this._x * (1 - this._t) + x * this._t; .5 === this._t ? this.context.lineTo(x1, this._y, !1 !== this._lastDefined, this.lastPoint) : this.context.lineTo(x1, this._y, !1 !== this._lastDefined && !1 !== p.defined, this.lastPoint), this.context.lineTo(x1, y, !1 !== this._lastDefined && !1 !== p.defined, p); } } this._lastDefined = p.defined, this._x = x, this._y = y, this.lastPoint = p; } tryUpdateLength() { return this.context.tryUpdateLength(); } } export function genStepSegments(points, t, params = {}) { const {direction: direction, startPoint: startPoint} = params; if (points.length < 2 - Number(!!startPoint)) return null; const segContext = new SegContext("step", null != direction ? direction : abs(points[points.length - 1].x - points[0].x) > abs(points[points.length - 1].y - points[0].y) ? Direction.ROW : Direction.COLUMN); return genStepTypeSegments(new Step(segContext, t, startPoint), points), segContext; } export function genStepTypeSegments(path, points) { return genCurveSegments(path, points, 1); } //# sourceMappingURL=step.js.map