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@visactor/vrender-core

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import type { IPoint, IPointLike } from '@visactor/vutils'; import { CustomPath2D } from '../common/custom-path2d'; import type { EasingType, IArea, ICurve, ICustomPath2D, IGraphic, IGroup, ILine, ILineAttribute, ILinearGradient, IRect, IRectAttribute, ISegment, IShadowRoot } from '../interface'; import { ACustomAnimate } from './animate'; export declare class IncreaseCount extends ACustomAnimate<{ text: string | number; }> { valid: boolean; private fromNumber; private toNumber; private decimalLength; constructor(from: { text: string | number; }, to: { text: string | number; }, duration: number, easing: EasingType, params?: { fixed?: boolean; }); getEndProps(): Record<string, any> | void; onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class FadeInPlus extends ACustomAnimate<any> { direction: number; toFill: string; toStroke: string; fillGradient: ILinearGradient; strokeGradient: ILinearGradient; fill: boolean; stroke: boolean; constructor(from: any, to: any, duration: number, easing: EasingType, params?: { direction?: number; fill?: boolean; stroke?: boolean; }); getEndProps(): Record<string, any>; onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; leftToRight(end: boolean, ratio: number, out: Record<string, any>): void; strokePath(end: boolean, ratio: number, out: Record<string, any>): void; rightToLeft(end: boolean, ratio: number, out: Record<string, any>): void; topToBottom(end: boolean, ratio: number, out: Record<string, any>): void; bottomToTop(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class InputText extends ACustomAnimate<{ text: string; }> { valid: boolean; target: IGraphic; private fromText; private toText; getEndProps(): Record<string, any>; onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class StreamLight extends ACustomAnimate<any> { valid: boolean; target: IGraphic; rect: IRect; line: ILine; area: IArea; constructor(from: any, to: any, duration: number, easing: EasingType, params?: { attribute?: Partial<IRectAttribute | ILineAttribute>; streamLength?: number; isHorizontal?: boolean; }); getEndProps(): Record<string, any>; onStart(): void; onStartLineOrArea(type: 'line' | 'area'): void; onStartRect(): void; onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; protected onUpdateRect(end: boolean, ratio: number, out: Record<string, any>): void; protected onUpdateLineOrArea(end: boolean, ratio: number, out: Record<string, any>): void; protected _onUpdateLineOrAreaWithCache(customPath: ICustomPath2D, g: ILine | IArea, end: boolean, ratio: number, out: Record<string, any>): void; protected _updateCurves(customPath: ICustomPath2D, curves: ICurve<IPoint>[], totalLen: number, ratio: number): void; protected _onUpdateLineWithoutCache(customPath: ICustomPath2D, line: ILine, end: boolean, ratio: number, out: Record<string, any>): void; } export declare class Meteor extends ACustomAnimate<any> { size: number; target: IGraphic; root: IShadowRoot; posList: IPoint[]; get lastPos(): IPoint; constructor(size: number, duration: number, easing: EasingType, params?: any); onBind(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class MotionPath extends ACustomAnimate<any> { valid: boolean; pathLength: number; path: CustomPath2D; distance: number; initAngle: number; changeAngle: boolean; cb?: (from: any, to: any, ratio: number, target: IGraphic) => void; constructor(from: any, to: any, duration: number, easing: EasingType, params?: { path: CustomPath2D; distance: number; cb?: (from: any, to: any, ratio: number, target: IGraphic) => void; initAngle?: number; changeAngle?: boolean; }); onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class TagPointsUpdate extends ACustomAnimate<{ points?: IPointLike[]; segments?: ISegment[]; }> { protected fromPoints: IPointLike[]; protected toPoints: IPointLike[]; protected points: IPointLike[]; protected interpolatePoints: [IPointLike, IPointLike][]; protected newPointAnimateType: 'grow' | 'appear' | 'clip'; protected clipRange: number; protected shrinkClipRange: number; protected clipRangeByDimension: 'x' | 'y'; protected segmentsCache: number[]; constructor(from: any, to: any, duration: number, easing: EasingType, params?: { newPointAnimateType?: 'grow' | 'appear' | 'clip'; clipRangeByDimension?: 'x' | 'y'; }); private getPoints; onBind(): void; onFirstRun(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class GraphicAnimate extends ACustomAnimate<any> { graphic: IGraphic; constructor(from: any, to: any, duration: number, easing: EasingType, params?: { graphic: IGraphic; }); onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class ClipGraphicAnimate extends ACustomAnimate<any> { private _group?; private _clipGraphic?; protected clipFromAttribute?: any; protected clipToAttribute?: any; private _lastClip?; private _lastPath?; constructor(from: any, to: any, duration: number, easing: EasingType, params: { group: IGroup; clipGraphic: IGraphic; }); onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class ClipAngleAnimate extends ClipGraphicAnimate { constructor(from: any, to: any, duration: number, easing: EasingType, params: { group: IGroup; center?: { x: number; y: number; }; startAngle?: number; radius?: number; orient?: 'clockwise' | 'anticlockwise'; animationType?: 'in' | 'out'; }); } export declare class ClipRadiusAnimate extends ClipGraphicAnimate { constructor(from: any, to: any, duration: number, easing: EasingType, params: { group: IGroup; center?: { x: number; y: number; }; startRadius?: number; endRadius?: number; animationType?: 'in' | 'out'; }); } export declare class ClipDirectionAnimate extends ClipGraphicAnimate { constructor(from: any, to: any, duration: number, easing: EasingType, params: { group: IGroup; direction?: 'x' | 'y'; orient?: 'positive' | 'negative'; width?: number; height?: number; animationType?: 'in' | 'out'; }); } type RotateSphereParams = { center: { x: number; y: number; z: number; }; r: number; cb?: (out: any) => void; } | (() => any); export declare class RotateBySphereAnimate extends ACustomAnimate<any> { params: RotateSphereParams; theta: number; phi: number; onStart(): void; onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class AttributeAnimate extends ACustomAnimate<any> { target: IGroup; constructor(to: Record<string, any>, duration: number, easing: EasingType); getEndProps(): Record<string, any>; onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class AnimateGroup extends ACustomAnimate<any> { customAnimates: ACustomAnimate<any>[]; updating: boolean; constructor(duration: number, customAnimates: ACustomAnimate<any>[]); initAnimates(): void; getEndProps(): Record<string, any>; onBind(): void; onEnd(): void; onStart(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export declare class AnimateGroup1 extends ACustomAnimate<any> { customAnimates: ACustomAnimate<any>[]; updating: boolean; constructor(duration: number, customAnimates: ACustomAnimate<any>[]); initAnimates(): void; getEndProps(): Record<string, any>; onBind(): void; onEnd(): void; onUpdate(end: boolean, ratio: number, out: Record<string, any>): void; } export {};