@visactor/vrender-core
Version:
## Description
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TypeScript
import type { IAABBBounds } from '@visactor/vutils';
import type { GraphicType, IPyramid3d, IPyramid3dGraphicAttribute } from '../interface';
import type { IFace3d } from '../interface/graphic/face3d';
import { Polygon } from './polygon';
export declare class Pyramid3d extends Polygon implements IPyramid3d {
type: GraphicType;
attribute: IPyramid3dGraphicAttribute;
static NOWORK_ANIMATE_ATTR: {
strokeSeg: number;
boundsPadding: number;
pickMode: number;
boundsMode: number;
customPickShape: number;
pickable: number;
childrenPickable: number;
visible: number;
zIndex: number;
layout: number;
keepDirIn3d: number;
globalZIndex: number;
outerBorder: number;
innerBorder: number;
lineDash: number;
lineCap: number;
lineJoin: number;
miterLimit: number;
strokeBoundsBuffer: number;
scaleCenter: number;
anchor: number;
anchor3d: number;
postMatrix: number;
backgroundMode: number;
background: number;
texture: number;
cursor: number;
html: number;
};
constructor(params: IPyramid3dGraphicAttribute);
protected updateAABBBounds(attribute: IPyramid3dGraphicAttribute, polygonTheme: Required<IPyramid3dGraphicAttribute>, aabbBounds: IAABBBounds): import("@visactor/vutils").IBounds;
findFace(): IFace3d;
protected _isValid(): boolean;
getNoWorkAnimateAttr(): Record<string, number>;
}
export declare function createPyramid3d(attributes: IPyramid3dGraphicAttribute): IPyramid3d;