@visactor/vrender-core
Version:
## Description
45 lines (44 loc) • 1.45 kB
TypeScript
import type { ICustomPath2D } from './../interface/path';
import type { IPointLike } from '@visactor/vutils';
import type { ILine, IRect, IArc, ICircle, IArea, IPolygon, IPath } from '../interface';
export declare function splitToGrids(width: number, height: number, count: number): number[];
export declare const splitRect: (rect: IRect, count: number) => {
x: number;
y: number;
width: number;
height: number;
}[];
export declare const splitArc: (arc: IArc, count: number) => {
innerRadius: number;
outerRadius: number;
startAngle: number;
endAngle: number;
}[];
export declare const splitCircle: (arc: ICircle, count: number) => {
innerRadius: number;
outerRadius: number;
startAngle: any;
endAngle: any;
}[];
export declare const splitArea: (area: IArea, count: number) => {
points: IPointLike[];
}[];
export declare const splitLine: (line: ILine, count: number) => IPointLike[];
export declare const binarySplitPolygon: (points: IPointLike[]) => {
x: number;
y: number;
}[][];
export declare const recursiveCallBinarySplit: (points: IPointLike[], count: number, out: {
points: IPointLike[];
}[]) => void;
export declare const splitPolygon: (polygon: IPolygon, count: number) => {
points: {
x: number;
y: number;
}[];
}[];
export declare const splitPath: (path: IPath, count: number) => {
path: ICustomPath2D;
}[] | {
points: IPointLike[];
}[];