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@visactor/vrender-components

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components library for dp visualization

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import { isFunction, isValid } from "@visactor/vutils"; import { boundToRange, clampRangeByBitmap } from "./scaler"; export function canPlace($, bitmap, bound, checkBound = !0, pad = 0) { let range = bound; pad > 0 && (range = { x1: bound.x1 - pad, x2: bound.x2 + pad, y1: bound.y1 - pad, y2: bound.y2 + pad }), range = boundToRange($, range); const outOfBounds = bitmap.outOfBounds(range); return (!checkBound || !outOfBounds) && (outOfBounds && (range = clampRangeByBitmap($, range)), !bitmap.getRange(range)); } export function canPlaceInside(textBound, shapeBound) { return !(!textBound || !shapeBound) && shapeBound.encloses(textBound); } export function placeToCandidates($, bitmap, text, candidates = [], clampForce = !0, pad = 0, changePosition = !1) { const validCandidates = candidates.filter((candidate => isValid(candidate))); for (let i = 0; i < validCandidates.length; i++) { let measureText; if (measureText = changePosition ? text : text.clone(), measureText.setAttributes(validCandidates[i]), canPlace($, bitmap, measureText.AABBBounds, clampForce, pad)) return bitmap.setRange(boundToRange($, measureText.AABBBounds, !0)), validCandidates[i]; } return !1; } export function place($, bitmap, s, attrs, text, bounds, labeling) { var _a, _b; const clampForce = null === (_a = attrs.overlap) || void 0 === _a ? void 0 : _a.clampForce, overlapPadding = null === (_b = attrs.overlap) || void 0 === _b ? void 0 : _b.overlapPadding; if ("bound" === s.type || "position" === s.type) { if (isFunction(labeling)) { const candidates = ((isFunction(s.position) ? s.position(text.attribute) : s.position) || defaultLabelPosition(attrs.type)).map((p => labeling(text.AABBBounds, bounds, p, attrs.offset))), shouldClone = !1 === s.restorePosition; return placeToCandidates($, bitmap, text, candidates, clampForce, overlapPadding, shouldClone); } return !1; } if ("moveY" === s.type) { const candidates = (s.offset ? isFunction(s.offset) ? s.offset(text.attribute) : s.offset : []).map((dy => ({ x: text.attribute.x, y: text.attribute.y + dy }))); return placeToCandidates($, bitmap, text, candidates, clampForce, overlapPadding); } if ("moveX" === s.type) { const candidates = (s.offset ? isFunction(s.offset) ? s.offset(text.attribute) : s.offset : []).map((dx => ({ x: text.attribute.x + dx, y: text.attribute.y }))); return placeToCandidates($, bitmap, text, candidates, clampForce, overlapPadding); } return !1; } export const DefaultPositions = [ "top", "bottom", "right", "left", "top-right", "bottom-right", "top-left", "bottom-left" ]; export const DefaultRectPositions = [ "top", "inside-top", "inside" ]; export function defaultLabelPosition(type) { return "rect" === type ? DefaultRectPositions : DefaultPositions; } export function clampText(text, width, height, padding = {}) { const {x1: x1, x2: x2, y1: y1, y2: y2} = text.AABBBounds, {top: top = 0, left: left = 0, right: right = 0, bottom: bottom = 0} = padding, minX = Math.min(x1, x2), maxX = Math.max(x1, x2), minY = Math.min(y1, y2), maxY = Math.max(y1, y2), maxXWithPadding = width + right, maxYWithPadding = height + bottom; let dx = 0, dy = 0; return minX < 0 - left ? dx = -minX : maxX > maxXWithPadding && (dx = maxXWithPadding - maxX), minY < 0 - top ? dy = -minY : maxY > maxYWithPadding && (dy = maxYWithPadding - maxY), { dx: dx, dy: dy }; } //# sourceMappingURL=place.js.map