UNPKG

@visactor/vrender-components

Version:

components library for dp visualization

29 lines (28 loc) 1.04 kB
import { BasePlayer } from './base-player'; import type { DiscretePlayerAttributes, PlayerAttributes } from './type'; import { PlayerEventEnum } from './type'; import type { ComponentOptions } from '../interface'; export declare class DiscretePlayer extends BasePlayer<DiscretePlayerAttributes> { attribute: DiscretePlayerAttributes; private _activeIndex; protected _alternate: boolean; protected _interval: number; private _isPlaying; private _direction; private _tickTime; private _rafId; private _isReachEnd; constructor(attributes: DiscretePlayerAttributes, options?: ComponentOptions); setAttributes(params: Partial<Required<PlayerAttributes>>, forceUpdateTag?: boolean): void; _initAttributes: () => void; _initDataIndex: () => void; private _initEvents; dispatchCustomEvent(event: PlayerEventEnum): void; play: () => void; private _play; private _updateDataIndex; private _playEnd; pause: () => void; backward: () => void; forward: () => void; }