@visactor/vrender-animate
Version:
This module provides a graph-based animation system for VRender.
51 lines (34 loc) • 3.34 kB
JavaScript
import { AnimateExecutor } from "../executor/animate-executor";
import { ClipIn, ClipOut } from "./clip";
import { FadeIn, FadeOut } from "./fade";
import { FromTo } from "./fromTo";
import { GrowAngleIn, GrowAngleOut } from "./growAngle";
import { GrowCenterIn, GrowCenterOut } from "./growCenter";
import { GrowHeightIn, GrowHeightOut } from "./growHeight";
import { GrowPointsIn, GrowPointsOut, GrowPointsXIn, GrowPointsXOut, GrowPointsYIn, GrowPointsYOut } from "./growPoints";
import { GrowRadiusIn, GrowRadiusOut } from "./growRadius";
import { GrowWidthIn, GrowWidthOut } from "./growWidth";
import { MoveIn, MoveOut } from "./move";
import { IncreaseCount } from "./number";
import { RotateIn, RotateOut } from "./rotate";
import { ScaleIn, ScaleOut } from "./scale";
import { State } from "./state";
import { Update } from "./update";
export const registerBasicCustomAnimate = () => {
AnimateExecutor.registerBuiltInAnimate("increaseCount", IncreaseCount), AnimateExecutor.registerBuiltInAnimate("fromTo", FromTo),
AnimateExecutor.registerBuiltInAnimate("scaleIn", ScaleIn), AnimateExecutor.registerBuiltInAnimate("scaleOut", ScaleOut),
AnimateExecutor.registerBuiltInAnimate("growHeightIn", GrowHeightIn), AnimateExecutor.registerBuiltInAnimate("growHeightOut", GrowHeightOut),
AnimateExecutor.registerBuiltInAnimate("growWidthIn", GrowWidthIn), AnimateExecutor.registerBuiltInAnimate("growWidthOut", GrowWidthOut),
AnimateExecutor.registerBuiltInAnimate("growCenterIn", GrowCenterIn), AnimateExecutor.registerBuiltInAnimate("growCenterOut", GrowCenterOut),
AnimateExecutor.registerBuiltInAnimate("clipIn", ClipIn), AnimateExecutor.registerBuiltInAnimate("clipOut", ClipOut),
AnimateExecutor.registerBuiltInAnimate("fadeIn", FadeIn), AnimateExecutor.registerBuiltInAnimate("fadeOut", FadeOut),
AnimateExecutor.registerBuiltInAnimate("growPointsIn", GrowPointsIn), AnimateExecutor.registerBuiltInAnimate("growPointsOut", GrowPointsOut),
AnimateExecutor.registerBuiltInAnimate("growPointsXIn", GrowPointsXIn), AnimateExecutor.registerBuiltInAnimate("growPointsXOut", GrowPointsXOut),
AnimateExecutor.registerBuiltInAnimate("growPointsYIn", GrowPointsYIn), AnimateExecutor.registerBuiltInAnimate("growPointsYOut", GrowPointsYOut),
AnimateExecutor.registerBuiltInAnimate("growAngleIn", GrowAngleIn), AnimateExecutor.registerBuiltInAnimate("growAngleOut", GrowAngleOut),
AnimateExecutor.registerBuiltInAnimate("growRadiusIn", GrowRadiusIn), AnimateExecutor.registerBuiltInAnimate("growRadiusOut", GrowRadiusOut),
AnimateExecutor.registerBuiltInAnimate("moveIn", MoveIn), AnimateExecutor.registerBuiltInAnimate("moveOut", MoveOut),
AnimateExecutor.registerBuiltInAnimate("rotateIn", RotateIn), AnimateExecutor.registerBuiltInAnimate("rotateOut", RotateOut),
AnimateExecutor.registerBuiltInAnimate("update", Update), AnimateExecutor.registerBuiltInAnimate("state", State);
};
export { ClipIn, ClipOut, FadeIn, FadeOut, FromTo, GrowAngleIn, GrowAngleOut, GrowCenterIn, GrowCenterOut, GrowHeightIn, GrowHeightOut, GrowPointsIn, GrowPointsOut, GrowPointsXIn, GrowPointsXOut, GrowPointsYIn, GrowPointsYOut, GrowRadiusIn, GrowRadiusOut, GrowWidthIn, GrowWidthOut, MoveIn, MoveOut, IncreaseCount, RotateIn, RotateOut, ScaleIn, ScaleOut, State, Update };