@visactor/vrender-animate
Version:
This module provides a graph-based animation system for VRender.
28 lines (27 loc) • 1.08 kB
TypeScript
import { type EasingType, type IAnimate, type IStep } from '@visactor/vrender-core';
import { ACustomAnimate } from './custom-animate';
export interface IUpdateAnimationOptions {
diffAttrs: Record<string, any>;
animationState: string;
diffState: string;
data: Record<string, any>[];
}
export declare class Update extends ACustomAnimate<Record<string, number>> {
valid: boolean;
private updateFromAttrs;
private clipPathSyncKeys;
private clipPathSyncParent;
private clipPathSyncChildIndex;
private clipPathSyncDisabled;
constructor(from: null, to: null, duration: number, easing: EasingType, params?: IUpdateAnimationOptions);
onBind(): void;
trySyncStartProps(): void;
onEnd(cb?: (animate: IAnimate, step: IStep) => void): void;
update(end: boolean, ratio: number, out: Record<string, any>): void;
private syncParentClipPathToTarget;
private getClipPathSyncChildIndex;
private isClipPathStaticTarget;
private getTargetFinalAttrs;
private isSameClipPathValue;
private buildClipPathTransientAttrs;
}