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@visactor/vrender-animate

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This module provides a graph-based animation system for VRender.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: !0 }), exports.StreamLight = void 0; const vrender_core_1 = require("@visactor/vrender-core"), custom_animate_1 = require("./custom-animate"), vutils_1 = require("@visactor/vutils"); class StreamLight extends custom_animate_1.ACustomAnimate { constructor(from, to, duration, easing, params) { super(from, to, duration, easing, params); } getEndProps() { return {}; } onStart() { this.target && ("rect" === this.target.type ? this.onStartRect() : "line" === this.target.type ? this.onStartLineOrArea("line") : "area" === this.target.type && this.onStartLineOrArea("area")); } onStartLineOrArea(type) { var _a; const root = this.target.attachShadow(), line = vrender_core_1.application.graphicService.creator[type](Object.assign({}, null === (_a = this.params) || void 0 === _a ? void 0 : _a.attribute)); this[type] = line, line.pathProxy = new vrender_core_1.CustomPath2D, root.add(line); } onStartRect() { var _a, _b, _c; const root = this.target.attachShadow(), isHorizontal = null === (_b = null === (_a = this.params) || void 0 === _a ? void 0 : _a.isHorizontal) || void 0 === _b || _b, sizeAttr = isHorizontal ? "height" : "width", otherSizeAttr = isHorizontal ? "width" : "height", size = this.target.AABBBounds[sizeAttr](), y = isHorizontal ? 0 : this.target.AABBBounds.y1, rect = vrender_core_1.application.graphicService.creator.rect(Object.assign(Object.assign({ [sizeAttr]: size, fill: "#bcdeff", shadowBlur: 30, shadowColor: "#bcdeff" }, null === (_c = this.params) || void 0 === _c ? void 0 : _c.attribute), { x: 0, y: y, [otherSizeAttr]: 0 })); this.rect = rect, root.add(rect); } onBind() {} onEnd() { this.target.detachShadow(); } onUpdate(end, ratio, out) { return this.rect ? this.onUpdateRect(end, ratio, out) : this.line || this.area ? this.onUpdateLineOrArea(end, ratio, out) : void 0; } onUpdateRect(end, ratio, out) { var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r; const isHorizontal = null === (_b = null === (_a = this.params) || void 0 === _a ? void 0 : _a.isHorizontal) || void 0 === _b || _b, parentAttr = this.target.attribute; if (isHorizontal) { const parentWidth = null !== (_d = null !== (_c = parentAttr.width) && void 0 !== _c ? _c : Math.abs(parentAttr.x1 - parentAttr.x)) && void 0 !== _d ? _d : 250, streamLength = null !== (_f = null === (_e = this.params) || void 0 === _e ? void 0 : _e.streamLength) && void 0 !== _f ? _f : parentWidth, maxLength = null !== (_j = null === (_h = null === (_g = this.params) || void 0 === _g ? void 0 : _g.attribute) || void 0 === _h ? void 0 : _h.width) && void 0 !== _j ? _j : 60, startX = -maxLength, currentX = startX + (streamLength - startX) * ratio, x = Math.max(currentX, 0), w = Math.min(Math.min(currentX + maxLength, maxLength), streamLength - currentX), width = w + x > parentWidth ? Math.max(parentWidth - x, 0) : w; this.rect.setAttributes({ x: x + Math.min(parentAttr.x1 - parentAttr.x, 0), width: width }, !1, { type: vrender_core_1.AttributeUpdateType.ANIMATE_PLAY, animationState: { ratio: ratio, end: end } }); } else { const parentHeight = null !== (_l = null !== (_k = parentAttr.height) && void 0 !== _k ? _k : Math.abs(parentAttr.y1 - parentAttr.y)) && void 0 !== _l ? _l : 250, streamLength = null !== (_o = null === (_m = this.params) || void 0 === _m ? void 0 : _m.streamLength) && void 0 !== _o ? _o : parentHeight, maxLength = null !== (_r = null === (_q = null === (_p = this.params) || void 0 === _p ? void 0 : _p.attribute) || void 0 === _q ? void 0 : _q.height) && void 0 !== _r ? _r : 60, currentY = parentHeight - (streamLength + maxLength) * ratio; let y = Math.min(currentY, parentHeight); const h = Math.min(parentHeight - currentY, maxLength); let height; y <= 0 ? (height = Math.max(y + h, 0), y = 0) : height = h, this.rect.setAttributes({ y: y + Math.min(parentAttr.y1 - parentAttr.y, 0), height: height }, !1, { type: vrender_core_1.AttributeUpdateType.ANIMATE_PLAY, animationState: { ratio: ratio, end: end } }); } } onUpdateLineOrArea(end, ratio, out) { const target = this.line || this.area; if (!target) return; const customPath = target.pathProxy, targetLine = this.target; targetLine.cache || targetLine.cacheArea ? this._onUpdateLineOrAreaWithCache(customPath, targetLine, end, ratio, out) : this._onUpdateLineWithoutCache(customPath, targetLine, end, ratio, out); const targetAttrs = targetLine.attribute; target.setAttributes(Object.assign({ stroke: targetAttrs.stroke }, target.attribute)), target.addUpdateBoundTag(); } _onUpdateLineOrAreaWithCache(customPath, g, end, ratio, out) { var _a, _b; if (customPath.clear(), "line" === g.type) { let cache = g.cache; Array.isArray(cache) || (cache = [ cache ]); const totalLen = cache.reduce(((l, c) => l + c.getLength()), 0), curves = []; return cache.forEach((c => { c.curves.forEach((ci => curves.push(ci))); })), this._updateCurves(customPath, curves, totalLen, ratio); } if ("area" === g.type && (null === (_b = null === (_a = g.cacheArea) || void 0 === _a ? void 0 : _a.top) || void 0 === _b ? void 0 : _b.curves)) { const cache = g.cacheArea, totalLen = cache.top.curves.reduce(((a, b) => a + b.getLength()), 0); return this._updateCurves(customPath, cache.top.curves, totalLen, ratio); } } _updateCurves(customPath, curves, totalLen, ratio) { var _a, _b; const startLen = totalLen * ratio, endLen = Math.min(startLen + (null !== (_b = null === (_a = this.params) || void 0 === _a ? void 0 : _a.streamLength) && void 0 !== _b ? _b : 10), totalLen); let lastLen = 0, start = !1; for (let i = 0; i < curves.length; i++) if (!1 !== curves[i].defined) { const curveItem = curves[i], len = curveItem.getLength(), startPercent = 1 - (lastLen + len - startLen) / len; let curveForStart, endPercent = 1 - (lastLen + len - endLen) / len; if (lastLen < startLen && lastLen + len > startLen) if (start = !0, curveItem.p2 && curveItem.p3) { const [_, curve2] = (0, vrender_core_1.divideCubic)(curveItem, startPercent); customPath.moveTo(curve2.p0.x, curve2.p0.y), curveForStart = curve2; } else { const p = curveItem.getPointAt(startPercent); customPath.moveTo(p.x, p.y); } if (lastLen < endLen && lastLen + len > endLen) { if (curveItem.p2 && curveItem.p3) { curveForStart && (endPercent = (endLen - startLen) / curveForStart.getLength()); const [curve1] = (0, vrender_core_1.divideCubic)(curveForStart || curveItem, endPercent); customPath.bezierCurveTo(curve1.p1.x, curve1.p1.y, curve1.p2.x, curve1.p2.y, curve1.p3.x, curve1.p3.y); } else { const p = curveItem.getPointAt(endPercent); customPath.lineTo(p.x, p.y); } break; } if (start) if (curveItem.p2 && curveItem.p3) { const curve = curveForStart || curveItem; customPath.bezierCurveTo(curve.p1.x, curve.p1.y, curve.p2.x, curve.p2.y, curve.p3.x, curve.p3.y); } else customPath.lineTo(curveItem.p1.x, curveItem.p1.y); lastLen += len; } } _onUpdateLineWithoutCache(customPath, line, end, ratio, out) { var _a, _b; const {points: points, curveType: curveType} = line.attribute; if (!points || points.length < 2 || "linear" !== curveType) return; let totalLen = 0; for (let i = 1; i < points.length; i++) totalLen += vutils_1.PointService.distancePP(points[i], points[i - 1]); const startLen = totalLen * ratio, endLen = Math.min(startLen + (null !== (_b = null === (_a = this.params) || void 0 === _a ? void 0 : _a.streamLength) && void 0 !== _b ? _b : 10), totalLen), nextPoints = []; let lastLen = 0; for (let i = 1; i < points.length; i++) { const len = vutils_1.PointService.distancePP(points[i], points[i - 1]); if (lastLen < startLen && lastLen + len > startLen && nextPoints.push(vutils_1.PointService.pointAtPP(points[i - 1], points[i], 1 - (lastLen + len - startLen) / len)), lastLen < endLen && lastLen + len > endLen) { nextPoints.push(vutils_1.PointService.pointAtPP(points[i - 1], points[i], 1 - (lastLen + len - endLen) / len)); break; } nextPoints.length && nextPoints.push(points[i]), lastLen += len; } if (nextPoints.length && !(nextPoints.length < 2)) { customPath.clear(), customPath.moveTo(nextPoints[0].x, nextPoints[0].y); for (let i = 1; i < nextPoints.length; i++) customPath.lineTo(nextPoints[i].x, nextPoints[i].y); } } } exports.StreamLight = StreamLight; //# sourceMappingURL=streamLight.js.map