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@visactor/vrender-animate

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This module provides a graph-based animation system for VRender.

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import { Animate } from "./animate"; import { DefaultTimeline, defaultTimeline } from "./timeline"; import { DefaultTicker } from "./ticker/default-ticker"; import { AnimateExecutor } from "./executor/animate-executor"; export class AnimateExtension { getAttributes(final = !1) { return final && this.finalAttribute ? this.finalAttribute : this.attribute; } animate(params) { var _a, _b, _c; const animate = new Animate(null == params ? void 0 : params.id, null !== (_b = null !== (_a = null == params ? void 0 : params.timeline) && void 0 !== _a ? _a : this.stage && this.stage.getTimeline()) && void 0 !== _b ? _b : defaultTimeline, null == params ? void 0 : params.slience); if (animate.bind(this), params) { const {onStart: onStart, onEnd: onEnd, onRemove: onRemove} = params; null != onStart && animate.onStart(onStart), null != onEnd && animate.onEnd(onEnd), null != onRemove && animate.onRemove(onRemove); } return null === (_c = this.stage) || void 0 === _c || _c.ticker.start(), animate; } createTimeline() { return new DefaultTimeline; } createTicker(stage) { return new DefaultTicker(stage); } setFinalAttributes(finalAttribute) { this.finalAttribute || (this.finalAttribute = {}), Object.assign(this.finalAttribute, finalAttribute); } initFinalAttributes(finalAttribute) { this.finalAttribute = finalAttribute; } initAnimateExecutor() { this._animateExecutor || (this._animateExecutor = new AnimateExecutor(this)); } executeAnimation(config) { return this.initAnimateExecutor(), this._animateExecutor.execute(config), this; } executeAnimations(configs) { return this.initAnimateExecutor(), configs.forEach((config => { this._animateExecutor.execute(config); })), this; } getFinalAttribute() { return this.finalAttribute; } getGraphicAttribute(key, prev = !1) { return !prev && this.finalAttribute ? this.finalAttribute[key] : this.attribute[key]; } pauseAnimation(deep = !1) { this.animates && this.animates.forEach((animate => animate.pause())), deep && this.isContainer && this.forEachChildren((child => { child.pauseAnimation(deep); })); } resumeAnimation(deep = !1) { this.animates && this.animates.forEach((animate => animate.resume())), deep && this.isContainer && this.forEachChildren((child => { child.resumeAnimation(deep); })); } stopAnimation(deep = !1) { this.animates && this.animates.forEach((animate => animate.stop())), deep && this.isContainer && this.forEachChildren((child => { child.stopAnimation(deep); })); } }