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@visactor/vgrammar-core

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VGrammar is a visual grammar library

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import type { IAnimate, IAnimationConfig, IAnimator, IParsedAnimationConfig } from '../../types/animate'; import type { IElement, IMark, MarkFunctionType } from '../../types'; import { Arranger } from './arranger'; export declare class Animate implements IAnimate { mark: IMark; state: MarkFunctionType<string> | null; configs: Array<IParsedAnimationConfig>; immediateConfigs: Array<IParsedAnimationConfig>; private isEnabled; private disabledStates; private animators; private elementRecorder; private timelineCount; constructor(mark: IMark, config: Record<string, IAnimationConfig | IAnimationConfig[]>); getAnimationConfigs(animationState: string): IParsedAnimationConfig[]; updateConfig(config: Record<string, IAnimationConfig | IAnimationConfig[]>): void; updateState(state: MarkFunctionType<string> | null): void; animate(): this; runAnimationByState(animationState: string): Arranger; stopAnimationByState(animationState: string): this; pauseAnimationByState(animationState: string): this; resumeAnimationByState(animationState: string): this; run(config: IAnimationConfig | IAnimationConfig[]): Arranger; stop(): this; pause(): this; resume(): this; reverse(): this; restart(): this; record(): this; recordEnd(): this; isAnimating(): boolean; isElementAnimating(element: IElement): boolean; getAnimatorCount(): number; getAllAnimators(): IAnimator[]; getElementAnimators(element: IElement | IElement[], animationState?: string): IAnimator[]; enable(): this; disable(): this; enableAnimationState(state: string | string[]): this; disableAnimationState(state: string | string[]): this; release(): void; private animateByTimeline; private animateElement; private getAnimationState; private getAnimationUnit; private clearElementAnimation; private clearAllElements; private clearElement; private handleAnimatorEnd; }