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@viewdo/dxp-story-cli

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DXP Story Management CLI

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"use strict"; var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.ScaffoldSceneCommand = void 0; const app_1 = require("../app"); const CommandBase_1 = require("./support/CommandBase"); const typedi_1 = require("typedi"); let ScaffoldSceneCommand = class ScaffoldSceneCommand extends CommandBase_1.CommandBase { run(options) { return __awaiter(this, void 0, void 0, function* () { const app = new app_1.App(options); let storyKey = options.storyKey; if (!storyKey || !app.configuration_manager.story_keys.includes(storyKey)) { storyKey = yield app.prompt_service.askWhich("Story key:", app.configuration_manager.story_keys); } const story_config = app.configuration_manager.getStoryConfig(storyKey); let episodeKey = options.episodeKey; if (!episodeKey || !story_config.episode_keys.includes(episodeKey)) { episodeKey = yield app.prompt_service.askWhich("Episode key:", story_config.episode_keys); } // TODO: ensure episode exists if it is provided let templateKey = options.templateKey; if (!templateKey || !app.template_manager.templateKeys.includes(templateKey)) { templateKey = yield app.prompt_service.askWhich(`Templates:`, app.template_manager.templateKeys); } // Need to declare sceneType. If it doesn't exist, prompt with list of existing scene types // Use the SceneType.ts model to select which scene type let templateConfig = app.template_manager.getStoryTemplateConfig(templateKey); const sceneKeys = templateConfig.scene_templates.map((scene) => scene.key); // Need to define the SceneType enum as an array? // Possibly define it in the template manager, like templateKeys are. let sceneKey = options.sceneKey; if (!sceneKey || !sceneKeys.includes(sceneKey)) { sceneKey = yield app.prompt_service.askWhich(`Scenes:`, sceneKeys); } let sceneId = options.sceneId; if (!sceneId) { sceneId = options.storyId || (yield app.prompt_service.askFor("New scene Id:", null, app.prompt_service.validateKey)); } // for debuging, add suffix to note that it is going to a specific episode app.console_service.log(`Scaffolding the new ${sceneKey} scene as '${sceneId}' to the ${storyKey} story` .blue); //This line errors expecting 3 arguments. However, I have declared the parameters needed in both the TemplateManager and the src/index.ts app.template_manager.scaffoldScene(storyKey, episodeKey, templateKey, sceneKey, sceneId); yield app.init_manager.initStoryFolders([storyKey], true); app.console_service.log(`Scaffolding successful`.green); return 0; }); } }; exports.ScaffoldSceneCommand = ScaffoldSceneCommand; exports.ScaffoldSceneCommand = ScaffoldSceneCommand = __decorate([ (0, typedi_1.Service)() ], ScaffoldSceneCommand); //# sourceMappingURL=scaffold-scene.js.map