@victor_monakhov/tanks
Version:
Game Tanks for browser
87 lines (86 loc) • 2.02 kB
JavaScript
var o = Object.defineProperty;
var l = (a, s, n) => s in a ? o(a, s, { enumerable: !0, configurable: !0, writable: !0, value: n }) : a[s] = n;
var e = (a, s, n) => l(a, typeof s != "symbol" ? s + "" : s, n);
import { ETeamNames as t } from "./index.js";
class y {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 0);
e(this, "team", t.Red);
e(this, "tankHead", "gun_1");
e(this, "tankBody", "T_1");
}
}
class d {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 1);
e(this, "team", t.Red);
e(this, "tankHead", "gun_1");
e(this, "tankBody", "T_2");
}
}
class r {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 2);
e(this, "team", t.Red);
e(this, "tankHead", "gun_2");
e(this, "tankBody", "T_2");
}
}
class p {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 3);
e(this, "team", t.Red);
e(this, "tankHead", "gun_2");
e(this, "tankBody", "T_3");
}
}
class T {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 0);
e(this, "team", t.Blue);
e(this, "tankHead", "gun_3");
e(this, "tankBody", "T_3");
}
}
class g {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 1);
e(this, "team", t.Blue);
e(this, "tankHead", "gun_3");
e(this, "tankBody", "T_4");
}
}
class k {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 2);
e(this, "team", t.Blue);
e(this, "tankHead", "gun_4");
e(this, "tankBody", "T_4");
}
}
class _ {
constructor() {
e(this, "playerName", "Player");
e(this, "position", 3);
e(this, "team", t.Blue);
e(this, "tankHead", "gun_5");
e(this, "tankBody", "T_4");
}
}
export {
y as DemoSettingsTest1,
d as DemoSettingsTest2,
r as DemoSettingsTest3,
p as DemoSettingsTest4,
T as DemoSettingsTest5,
g as DemoSettingsTest6,
k as DemoSettingsTest7,
_ as DemoSettingsTest8
};