@vibe/testkit
Version:
Vibe e2e testing toolkit
70 lines • 3.61 kB
TypeScript
import { Locator, Page } from "@playwright/test";
import { BoundingBox, Coordinates, MouseButton, WheelScrollPixels } from "./types";
/**
* Presses a key on the page (e.g., Escape)
* @param {Page} page - The Playwright page object
* @param {string} key - The key to press (e.g., 'Escape', 'Enter')
* @param {number} delay - The delay between each key press (default: 100)
* @returns {Promise<void>}
*/
export declare const pressKey: (page: Page, key: string, delay?: number) => Promise<void>;
/**
* Moves the mouse to the center of the element
* @param {Page} page - The Playwright page object
* @param {BoundingBox} boundingBox - The bounding box of the element to move to
* @param {number} steps - The number of steps to take when moving (default: 1)
* @returns {Promise<void>}
*/
export declare const mouseMove: (page: Page, boundingBox: BoundingBox, steps?: number) => Promise<void>;
/**
* Mouses down at the center of the element
* @param {Page} page - The Playwright page object
* @param {MouseButton} button - The mouse button to click (default: "left")
* @param {number} clickCount - The number of clicks to perform (default: 1)
* @returns {Promise<void>}
*/
export declare const mouseDown: (page: Page, button?: MouseButton, clickCount?: number) => Promise<void>;
/**
* Mouses up at the center of the element
* @param {Page} page - The Playwright page object
* @param {MouseButton} button - The mouse button to click (default: "left")
* @param {number} clickCount - The number of clicks to perform (default: 1)
* @returns {Promise<void>}
*/
export declare const mouseUp: (page: Page, button?: MouseButton, clickCount?: number) => Promise<void>;
/**
* Drags an element from one location and drops it to another
* @param {Page} page - The Playwright page object
* @param {Locator} sourceLocator - The locator of the element to drag
* @param {Locator} targetLocator - The locator of the element to drop to
* @param {number} steps - The number of steps to take when dragging (default: 5)
* @returns {Promise<void>}
*/
export declare const dragAndDrop: (page: Page, sourceLocator: Locator, targetLocator: Locator, steps?: number) => Promise<void>;
/**
* Scrolls the mouse wheel by a given number of pixels
* @param {Page} page - The Playwright page object
* @param {WheelScrollPixels} wheelScrollPixels - The number of pixels to scroll by
* @returns {Promise<void>}
*/
export declare const mouseWheelScroll: (page: Page, wheelScrollPixels: WheelScrollPixels) => Promise<void>;
/**
* Double clicks at the given coordinates
* @param {Page} page - The Playwright page object
* @param {Coordinates} coordinates - The coordinates to double click at
* @param {MouseButton} button - The mouse button to click (default: "left")
* @param {number} delay - The delay between each click (default: 100)
* @returns {Promise<void>}
*/
export declare const mouseDoubleClick: (page: Page, coordinates: Coordinates, button?: MouseButton, delay?: number) => Promise<void>;
/**
* Clicks at the given coordinates
* @param {Page} page - The Playwright page object
* @param {Coordinates} coordinates - The coordinates to click at
* @param {MouseButton} button - The mouse button to click (default: "left")
* @param {number} delay - The delay between each click (default: 100)
* @param {number} clickCount - The number of clicks to perform (default: 1)
* @returns {Promise<void>}
*/
export declare const mouseClick: (page: Page, coordinates: Coordinates, button?: MouseButton, delay?: number, clickCount?: number) => Promise<void>;
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