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@vforcity/logger

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时间线前端异常监控工具包。

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'use strict'; function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function (obj) { return typeof obj; }; } else { _typeof = function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, '__esModule', { value: true }); function _typeof$1(obj) { if (typeof Symbol === "function" && _typeof(Symbol.iterator) === "symbol") { _typeof$1 = function _typeof$1(obj) { return _typeof(obj); }; } else { _typeof$1 = function _typeof$1(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : _typeof(obj); }; } return _typeof$1(obj); } /* eslint-disable */ var regeneratorRuntime = typeof regeneratorRuntime !== 'undefined' ? regeneratorRuntime : function (exports) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var undefined$1; // More compressible than void 0. var $Symbol = typeof Symbol === 'function' ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || '@@iterator'; var asyncIteratorSymbol = $Symbol.asyncIterator || '@@asyncIterator'; var toStringTagSymbol = $Symbol.toStringTag || '@@toStringTag'; function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: 'normal', arg: fn.call(obj, arg) }; } catch (err) { return { type: 'throw', arg: err }; } } var GenStateSuspendedStart = 'suspendedStart'; var GenStateSuspendedYield = 'suspendedYield'; var GenStateExecuting = 'executing'; var GenStateCompleted = 'completed'; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; IteratorPrototype[iteratorSymbol] = function () { return this; }; var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; GeneratorFunctionPrototype.constructor = GeneratorFunction; GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = 'GeneratorFunction'; // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ['next', 'throw', 'return'].forEach(function (method) { prototype[method] = function (arg) { return this._invoke(method, arg); }; }); } exports.isGeneratorFunction = function (genFun) { var ctor = typeof genFun === 'function' && genFun.constructor; return ctor ? ctor === GeneratorFunction // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. || (ctor.displayName || ctor.name) === 'GeneratorFunction' : false; }; exports.mark = function (genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; if (!(toStringTagSymbol in genFun)) { genFun[toStringTagSymbol] = 'GeneratorFunction'; } } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function (arg) { return { __await: arg }; }; function AsyncIterator(generator) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === 'throw') { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && _typeof$1(value) === 'object' && hasOwn.call(value, '__await')) { return Promise.resolve(value.__await).then(function (value) { invoke('next', value, resolve, reject); }, function (err) { invoke('throw', err, resolve, reject); }); } return Promise.resolve(value).then(function (unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function (error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke('throw', error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new Promise(function (resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. = previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); AsyncIterator.prototype[asyncIteratorSymbol] = function () { return this; }; exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function (innerFn, outerFn, self, tryLocsList) { var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList)); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function (result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error('Generator is already running'); } if (state === GenStateCompleted) { if (method === 'throw') { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === 'next') { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === 'throw') { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === 'return') { context.abrupt('return', context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === 'normal') { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === 'throw') { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = 'throw'; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var method = delegate.iterator[context.method]; if (method === undefined$1) { // A .throw or .return when the delegate iterator has no .throw // method always terminates the yield* loop. context.delegate = null; if (context.method === 'throw') { // Note: ["return"] must be used for ES3 parsing compatibility. if (delegate.iterator['return']) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = 'return'; context.arg = undefined$1; maybeInvokeDelegate(delegate, context); if (context.method === 'throw') { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } context.method = 'throw'; context.arg = new TypeError("The iterator does not provide a 'throw' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === 'throw') { context.method = 'throw'; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (!info) { context.method = 'throw'; context.arg = new TypeError('iterator result is not an object'); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== 'return') { context.method = 'next'; context.arg = undefined$1; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); Gp[toStringTagSymbol] = 'Generator'; // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. Gp[iteratorSymbol] = function () { return this; }; Gp.toString = function () { return '[object Generator]'; }; function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = 'normal'; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: 'root' }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function (object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var _key = keys.pop(); if (_key in object) { next.value = _key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === 'function') { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined$1; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } exports.values = values; function doneResult() { return { value: undefined$1, done: true }; } Context.prototype = { constructor: Context, reset: function reset(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined$1; this.done = false; this.delegate = null; this.method = 'next'; this.arg = undefined$1; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === 't' && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined$1; } } } }, stop: function stop() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === 'throw') { throw rootRecord.arg; } return this.rval; }, dispatchException: function dispatchException(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = 'throw'; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = 'next'; context.arg = undefined$1; } return !!caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === 'root') { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle('end'); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, 'catchLoc'); var hasFinally = hasOwn.call(entry, 'finallyLoc'); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error('try statement without catch or finally'); } } } }, abrupt: function abrupt(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, 'finallyLoc') && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === 'break' || type === 'continue') && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = 'next'; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function complete(record, afterLoc) { if (record.type === 'throw') { throw record.arg; } if (record.type === 'break' || record.type === 'continue') { this.next = record.arg; } else if (record.type === 'return') { this.rval = this.arg = record.arg; this.method = 'return'; this.next = 'end'; } else if (record.type === 'normal' && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function finish(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function _catch(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === 'throw') { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error('illegal catch attempt'); }, delegateYield: function delegateYield(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === 'next') { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined$1; } return ContinueSentinel; } // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. }; return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. Otherwise create a new empty // object. Either way, the resulting object will be used to initialize // the regeneratorRuntime variable at the top of this file. (typeof module === "undefined" ? "undefined" : _typeof$1(module)) === 'object' ? module.exports : {}); function unwrapExports(x) { return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x; } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var sentryMina = createCommonjsModule(function (module, exports) { !function (e, t) { module.exports = t(); }(window, function () { return function (e) { var t = {}; function n(r) { if (t[r]) return t[r].exports; var o = t[r] = { i: r, l: !1, exports: {} }; return e[r].call(o.exports, o, o.exports, n), o.l = !0, o.exports; } return n.m = e, n.c = t, n.d = function (e, t, r) { n.o(e, t) || Object.defineProperty(e, t, { enumerable: !0, get: r }); }, n.r = function (e) { "undefined" != typeof Symbol && Symbol.toStringTag && Object.defineProperty(e, Symbol.toStringTag, { value: "Module" }), Object.defineProperty(e, "__esModule", { value: !0 }); }, n.t = function (e, t) { if (1 & t && (e = n(e)), 8 & t) return e; if (4 & t && "object" == _typeof(e) && e && e.__esModule) return e; var r = Object.create(null); if (n.r(r), Object.defineProperty(r, "default", { enumerable: !0, value: e }), 2 & t && "string" != typeof e) for (var o in e) { n.d(r, o, function (t) { return e[t]; }.bind(null, o)); } return r; }, n.n = function (e) { var t = e && e.__esModule ? function () { return e["default"]; } : function () { return e; }; return n.d(t, "a", t), t; }, n.o = function (e, t) { return Object.prototype.hasOwnProperty.call(e, t); }, n.p = "", n(n.s = 24); }([function (e, t, n) { n.r(t), n.d(t, "__extends", function () { return o; }), n.d(t, "__assign", function () { return _i; }), n.d(t, "__rest", function () { return a; }), n.d(t, "__decorate", function () { return u; }), n.d(t, "__param", function () { return c; }), n.d(t, "__metadata", function () { return s; }), n.d(t, "__awaiter", function () { return l; }), n.d(t, "__generator", function () { return f; }), n.d(t, "__exportStar", function () { return p; }), n.d(t, "__values", function () { return d; }), n.d(t, "__read", function () { return h; }), n.d(t, "__spread", function () { return v; }), n.d(t, "__await", function () { return g; }), n.d(t, "__asyncGenerator", function () { return y; }), n.d(t, "__asyncDelegator", function () { return b; }), n.d(t, "__asyncValues", function () { return m; }), n.d(t, "__makeTemplateObject", function () { return _; }), n.d(t, "__importStar", function () { return w; }), n.d(t, "__importDefault", function () { return S; }); /*! ***************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. ***************************************************************************** */ var _r = function r(e, t) { return (_r = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function (e, t) { e.__proto__ = t; } || function (e, t) { for (var n in t) { t.hasOwnProperty(n) && (e[n] = t[n]); } })(e, t); }; function o(e, t) { function n() { this.constructor = e; } _r(e, t), e.prototype = null === t ? 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