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@verdaccio/config

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.findConfigFile = findConfigFile; exports.readDefaultConfig = readDefaultConfig; var _debug = _interopRequireDefault(require("debug")); var _fs = _interopRequireDefault(require("fs")); var _lodash = _interopRequireDefault(require("lodash")); var _path = _interopRequireDefault(require("path")); var _core = require("@verdaccio/core"); var _configUtils = require("./config-utils"); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } const CONFIG_FILE = 'config.yaml'; const XDG = 'xdg'; const WIN = 'win'; const WIN32 = 'win32'; // eslint-disable-next-line const pkgJSON = { name: 'verdaccio' }; const debug = (0, _debug.default)('verdaccio:config'); /** * Find and get the first config file that match. * @return {String} the config file path */ function findConfigFile(configPath) { if (typeof configPath !== 'undefined') { return _path.default.resolve(configPath); } const configPaths = getConfigPaths(); debug('%o posible locations found', configPaths.length); if (_lodash.default.isEmpty(configPaths)) { // this should never happens throw new Error('no configuration files can be processed'); } // find the first location that already exist const primaryConf = _lodash.default.find(configPaths, configLocation => (0, _configUtils.fileExists)(configLocation.path)); if (typeof primaryConf !== 'undefined') { debug('previous location exist already %s', primaryConf === null || primaryConf === void 0 ? void 0 : primaryConf.path); return primaryConf.path; } // @ts-ignore return createConfigFile(_lodash.default.head(configPaths)).path; } function createConfigFile(configLocation) { createConfigFolder(configLocation); const defaultConfig = updateStorageLinks(configLocation, readDefaultConfig()); _fs.default.writeFileSync(configLocation.path, defaultConfig); return configLocation; } function readDefaultConfig() { const pathDefaultConf = _path.default.resolve(__dirname, 'conf/default.yaml'); try { debug('default configuration file %s', pathDefaultConf); _fs.default.accessSync(pathDefaultConf, _fs.default.constants.R_OK); } catch { throw new TypeError('configuration file does not have enough permissions for reading'); } // @ts-ignore return _fs.default.readFileSync(pathDefaultConf, _core.CHARACTER_ENCODING.UTF8); } function createConfigFolder(configLocation) { _fs.default.mkdirSync(_path.default.dirname(configLocation.path), { recursive: true }); debug(`Creating default config file in %o`, configLocation === null || configLocation === void 0 ? void 0 : configLocation.path); } function updateStorageLinks(configLocation, defaultConfig) { if (configLocation.type !== XDG) { return defaultConfig; } // $XDG_DATA_HOME defines the base directory relative to which user specific data // files should be stored, If $XDG_DATA_HOME is either not set or empty, a default // equal to $HOME/.local/share should be used. let dataDir = process.env.XDG_DATA_HOME || _path.default.join(process.env.HOME, '.local', 'share'); if ((0, _configUtils.folderExists)(dataDir)) { debug(`previous storage located`); debug(`update storage links to %s`, dataDir); dataDir = _path.default.resolve(_path.default.join(dataDir, pkgJSON.name, 'storage')); return defaultConfig.replace(/^storage: .\/storage$/m, `storage: ${dataDir}`); } debug(`could not find a previous storage location, skip override`); return defaultConfig; } /** * Return a list of configuration locations by platform. * @returns */ function getConfigPaths() { const listPaths = [getXDGDirectory(), getWindowsDirectory(), getRelativeDefaultDirectory(), getOldDirectory()]; return listPaths.reduce(function (acc, currentValue) { if (typeof currentValue !== 'undefined') { debug('directory detected path %s for type %s', currentValue === null || currentValue === void 0 ? void 0 : currentValue.path, currentValue.type); acc.push(currentValue); } return acc; }, []); } /** * Get XDG_CONFIG_HOME or HOME location (usually unix) * @returns */ const getXDGDirectory = () => { const xDGConfigPath = process.env.XDG_CONFIG_HOME || process.env.HOME && _path.default.join(process.env.HOME, '.config'); if (xDGConfigPath && (0, _configUtils.folderExists)(xDGConfigPath)) { debug('XDGConfig folder path %s', xDGConfigPath); return { path: _path.default.join(xDGConfigPath, pkgJSON.name, CONFIG_FILE), type: XDG }; } }; /** * Detect windows location, APPDATA * usually something like C:\User\<Build User>\AppData\Local * @returns */ const getWindowsDirectory = () => { if (process.platform === WIN32 && process.env.APPDATA && (0, _configUtils.folderExists)(process.env.APPDATA)) { debug('is windows appdata: %s', process.env.APPDATA); return { path: _path.default.resolve(_path.default.join(process.env.APPDATA, pkgJSON.name, CONFIG_FILE)), type: WIN }; } }; /** * Return relative directory, this is the default. * It will cretate config in your {currentLocation/verdaccio/config.yaml} * @returns */ const getRelativeDefaultDirectory = () => { return { path: _path.default.resolve(_path.default.join('.', pkgJSON.name, CONFIG_FILE)), type: 'def' }; }; /** * This should never happens, consider it DEPRECATED * @returns */ const getOldDirectory = () => { return { path: _path.default.resolve(_path.default.join('.', CONFIG_FILE)), type: 'old' }; }; //# sourceMappingURL=config-path.js.map