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@vector-im/matrix-bot-sdk

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TypeScript/JavaScript SDK for Matrix bots and appservices

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import { StateEvent } from "./RoomEvent"; /** * The content definition for m.space.child events * @category Matrix event contents * @see SpaceChildEvent */ export interface SpaceChildEventContent { /** * The servers the client should provide to the server when trying to join the room. * When not provided or empty, the child is considered not part of the space. */ via: string[]; /** * A short string to differentiate the rendering order of entities. * @see validateSpaceOrderString */ order?: string; /** * Whether or not the entity is intended to be a suggested entity. */ suggested?: boolean; } /** * Represents an m.space.child state event * @category Matrix events */ export declare class SpaceChildEvent extends StateEvent<SpaceChildEventContent> { constructor(event: any); /** * The room ID of the space or room this child represents. */ get entityRoomId(): string; /** * Whether or not this child is "active" or valid. Inactive children are * not considered part of a space. */ get isActiveChild(): boolean; /** * The servers the client should provide to the homeserver when trying to * join the entity (room). May be empty or falsey to denote the child is * inactive. */ get viaServers(): string[]; /** * An optional short string to differentiate the rendering order of entities. * @see validateSpaceOrderString */ get order(): string; /** * Whether or not the child is a suggested entity for users to join. */ get suggested(): boolean; }