@vctrl/hooks
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vctrl/hooks is a React hooks package designed to simplify 3D model loading and management within React applications. It's part of the vectreal-core ecosystem and is primarily used in the vctrl/viewer React component and the official website application.
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JavaScript
let e=require("@vctrl/core"),t=require("react"),n=require("@vctrl/core/model-optimizer");var r={info:null,error:null,loading:!1,report:null},i=(e,t)=>{switch(t.type){case`LOAD_START`:return{...e,loading:!0,error:null};case`LOAD_SUCCESS`:return{...e,loading:!1,report:t.payload.report};case`LOAD_ERROR`:return{...e,loading:!1,error:t.payload};case`RESET`:return{...r};default:return e}};function a(e){return e?{verticesCount:e.stats.vertices.after??0,primitivesCount:e.stats.triangles.after??0,meshesCount:e.stats.meshes.after??0,textureAssetCount:e.stats.texturesCount.after??0,materialsCount:e.stats.materials.after??0,sceneBytes:e.optimizedSize??0}:{verticesCount:0,primitivesCount:0,meshesCount:0,textureAssetCount:0,materialsCount:0,sceneBytes:0}}var o=e=>{let[n,r]=(0,t.useState)(null),i=e.report;return(0,t.useEffect)(()=>{!n&&i&&r(i)},[n,i]),{info:(0,t.useMemo)(()=>{let e=a(n),t=a(i);return{initial:{verticesCount:e.verticesCount,primitivesCount:e.primitivesCount,meshesCount:e.meshesCount,texturesCount:e.textureAssetCount,sceneBytes:e.sceneBytes},optimized:{verticesCount:t.verticesCount,primitivesCount:t.primitivesCount,meshesCount:t.meshesCount,texturesCount:t.textureAssetCount,sceneBytes:t.sceneBytes},improvement:{verticesCount:e.verticesCount-t.verticesCount,primitivesCount:e.primitivesCount-t.primitivesCount,meshesCount:e.meshesCount-t.meshesCount,texturesCount:e.textureAssetCount-t.textureAssetCount,sceneBytes:e.sceneBytes-t.sceneBytes}}},[i,n]),reset:(0,t.useCallback)(()=>{r(null)},[])}};async function s(e,t){let n=new Blob([e]),r=await createImageBitmap(n),{width:i,height:a}=r;if(t.maxWidth||t.maxHeight){let e=t.maxWidth?t.maxWidth/i:1/0,n=t.maxHeight?t.maxHeight/a:1/0,r=Math.min(e,n,1);r<1&&(i=Math.round(i*r),a=Math.round(a*r))}let o=new OffscreenCanvas(i,a),s=o.getContext(`2d`);if(!s)throw r.close(),Error(`OffscreenCanvas 2D context unavailable`);s.drawImage(r,0,0,i,a),r.close();let c=t.format===`webp`?`image/webp`:t.format===`jpeg`?`image/jpeg`:`image/png`,l=await o.convertToBlob({type:c,quality:t.quality/100});return new Uint8Array(await l.arrayBuffer())}function c(){return function(e){let t=e instanceof Uint8Array?e:new Uint8Array(e),n=`webp`,r=80,i,a,o={resize(e,t,n){return i=e,a=t,o},webp(e){return n=`webp`,typeof e?.quality==`number`&&(r=e.quality),o},jpeg(e){return n=`jpeg`,typeof e?.quality==`number`&&(r=e.quality),o},png(e){return n=`png`,o},toFormat(e,t){return(e===`webp`||e===`jpeg`||e===`png`)&&(n=e),typeof t?.quality==`number`&&(r=t.quality),o},async toBuffer(){return s(t,{format:n,quality:r,maxWidth:i,maxHeight:a})},async metadata(){let e=new Blob([t]),n=await createImageBitmap(e),r={width:n.width,height:n.height,format:`unknown`};return n.close(),r}};return o}}var l=async(e,t)=>{e.hasModel()&&await e.compressTextures({...t,encoder:c()})},u=()=>{let[a,s]=(0,t.useReducer)(i,r),{report:c,error:u,loading:d}=a,{info:f,reset:p}=o(a),m=(0,t.useRef)(new n.ModelOptimizer);(0,t.useEffect)(()=>{let e=m.current;return()=>{e.reset()}},[]);let h=(0,t.useCallback)(async e=>{s({type:`LOAD_START`});try{let t=m.current;await t.loadFromThreeJS(e),s({type:`LOAD_SUCCESS`,payload:{report:await t.getReport()}})}catch(e){s({type:`LOAD_ERROR`,payload:e}),console.error(`Error loading model:`,e)}},[]),g=(0,t.useCallback)(async t=>{s({type:`LOAD_START`});try{let n=m.current,r=new Map;for(let n of Object.values(t.assetData??{}))for(let t of(0,e.buildAssetLookupKeys)(n.fileName))r.set(t,n);let i={},a=t.gltfJson,o=[...(a.images??[]).map(e=>e.uri).filter(e=>!!e&&!e.startsWith(`data:`)),...(a.buffers??[]).map(e=>e.uri).filter(e=>!!e&&!e.startsWith(`data:`))];for(let t of o){let n=(0,e.normalizeAssetUri)(t),a=n.split(`/`).pop()||n,o=r.get(t)??r.get(n)??r.get(a);o&&(i[t]=(0,e.toSerializedAssetBytes)(o))}let c={json:t.gltfJson,resources:i};await n.loadFromJSON(c),s({type:`LOAD_SUCCESS`,payload:{report:await n.getReport()}})}catch(e){throw s({type:`LOAD_ERROR`,payload:e}),console.error(`Error loading server scene into optimizer:`,e),e}},[]),_=(0,t.useCallback)(async(e,t)=>{s({type:`LOAD_START`});try{await m.current.loadFromBuffer(e),m.current.setAppliedOptimizations(t?.appliedOptimizations??[]),m.current.setDracoReport(t?.dracoReport??null),s({type:`LOAD_SUCCESS`,payload:{report:await m.current.getReport()}})}catch(e){throw s({type:`LOAD_ERROR`,payload:e}),console.error(`Error loading GLB buffer into optimizer:`,e),e}},[]),v=(0,t.useCallback)(async(e,t)=>{s({type:`LOAD_START`});try{await m.current.loadFromGLTFWithAssets(e,t),s({type:`LOAD_SUCCESS`,payload:{report:await m.current.getReport()}})}catch(e){throw s({type:`LOAD_ERROR`,payload:e}),console.error(`Error loading GLTF with assets into optimizer:`,e),e}},[]),y=(0,t.useCallback)(async e=>{if(m.current.hasModel())try{await m.current.simplify(e),s({type:`LOAD_SUCCESS`,payload:{report:await m.current.getReport()}})}catch(e){console.error(`Simplification failed:`,e)}},[]),b=(0,t.useCallback)(async e=>{if(m.current.hasModel())try{await m.current.deduplicate(e),s({type:`LOAD_SUCCESS`,payload:{report:await m.current.getReport()}})}catch(e){console.error(`Deduplication failed:`,e)}},[]),x=(0,t.useCallback)(async e=>{if(m.current.hasModel())try{await m.current.quantize(e),s({type:`LOAD_SUCCESS`,payload:{report:await m.current.getReport()}})}catch(e){console.error(`Quantization failed:`,e)}},[]),S=(0,t.useCallback)(async e=>{if(m.current.hasModel())try{await m.current.optimizeNormals(e),s({type:`LOAD_SUCCESS`,payload:{report:await m.current.getReport()}})}catch(e){console.error(`Normals optimization failed:`,e)}},[]),C=(0,t.useCallback)(async e=>{try{await l(m.current,e),s({type:`LOAD_SUCCESS`,payload:{report:await m.current.getReport()}})}catch(e){throw console.error(`Texture optimization failed:`,e),e}},[]),w=(0,t.useCallback)(async()=>{if(!m.current.hasModel())return null;try{return await m.current.export()}catch(e){return console.error(`Error getting model binary:`,e),null}},[]),T=(0,t.useCallback)(()=>m.current.hasModel()?m.current.document:null,[]);return{load:h,loadFromServerSceneData:g,loadFromGlbBuffer:_,loadFromGLTFWithAssets:v,getModel:w,isReady:!!T()&&!d,_getDocument:T,reset:(0,t.useCallback)(()=>{m.current.reset(),s({type:`RESET`}),p()},[p]),error:u,loading:d,report:c,info:f,simplifyOptimization:y,dedupOptimization:b,quantizeOptimization:x,normalsOptimization:S,texturesOptimization:C}};Object.defineProperty(exports,"t",{enumerable:!0,get:function(){return u}});