@vaadin/bundles
Version:
Bundles of components and dependencies
182 lines (175 loc) • 7.23 kB
JavaScript
(self["webpackChunk_vaadin_bundles"] = self["webpackChunk_vaadin_bundles"] || []).push([["node_modules_ol_VectorRenderTile_js"],{
/***/ "./node_modules/ol/VectorRenderTile.js":
/*!*********************************************!*\
!*** ./node_modules/ol/VectorRenderTile.js ***!
\*********************************************/
/***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
__webpack_require__.r(__webpack_exports__);
/* harmony export */ __webpack_require__.d(__webpack_exports__, {
/* harmony export */ "default": () => (__WEBPACK_DEFAULT_EXPORT__)
/* harmony export */ });
/* harmony import */ var _Tile_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./Tile.js */ "./node_modules/ol/Tile.js");
/* harmony import */ var _dom_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./dom.js */ "./node_modules/ol/dom.js");
/* harmony import */ var _util_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./util.js */ "./node_modules/ol/util.js");
var __extends = (undefined && undefined.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
/**
* @module ol/VectorRenderTile
*/
/**
* @typedef {Object} ReplayState
* @property {boolean} dirty Dirty.
* @property {null|import("./render.js").OrderFunction} renderedRenderOrder RenderedRenderOrder.
* @property {number} renderedTileRevision RenderedTileRevision.
* @property {number} renderedResolution RenderedResolution.
* @property {number} renderedRevision RenderedRevision.
* @property {number} renderedTileResolution RenderedTileResolution.
* @property {number} renderedTileZ RenderedTileZ.
*/
/**
* @type {Array<HTMLCanvasElement>}
*/
var canvasPool = [];
var VectorRenderTile = /** @class */ (function (_super) {
__extends(VectorRenderTile, _super);
/**
* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
* @param {import("./TileState.js").default} state State.
* @param {import("./tilecoord.js").TileCoord} urlTileCoord Wrapped tile coordinate for source urls.
* @param {function(VectorRenderTile):Array<import("./VectorTile").default>} getSourceTiles Function
* to get source tiles for this tile.
*/
function VectorRenderTile(tileCoord, state, urlTileCoord, getSourceTiles) {
var _this = _super.call(this, tileCoord, state, { transition: 0 }) || this;
/**
* @private
* @type {!Object<string, CanvasRenderingContext2D>}
*/
_this.context_ = {};
/**
* Executor groups by layer uid. Entries are read/written by the renderer.
* @type {Object<string, Array<import("./render/canvas/ExecutorGroup.js").default>>}
*/
_this.executorGroups = {};
/**
* Executor groups for decluttering, by layer uid. Entries are read/written by the renderer.
* @type {Object<string, Array<import("./render/canvas/ExecutorGroup.js").default>>}
*/
_this.declutterExecutorGroups = {};
/**
* Number of loading source tiles. Read/written by the source.
* @type {number}
*/
_this.loadingSourceTiles = 0;
/**
* @type {Object<number, ImageData>}
*/
_this.hitDetectionImageData = {};
/**
* @private
* @type {!Object<string, ReplayState>}
*/
_this.replayState_ = {};
/**
* @type {Array<import("./VectorTile.js").default>}
*/
_this.sourceTiles = [];
/**
* @type {Object<string, boolean>}
*/
_this.errorTileKeys = {};
/**
* @type {number}
*/
_this.wantedResolution;
/**
* @type {!function():Array<import("./VectorTile.js").default>}
*/
_this.getSourceTiles = getSourceTiles.bind(undefined, _this);
/**
* @type {import("./tilecoord.js").TileCoord}
*/
_this.wrappedTileCoord = urlTileCoord;
return _this;
}
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {CanvasRenderingContext2D} The rendering context.
*/
VectorRenderTile.prototype.getContext = function (layer) {
var key = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.getUid)(layer);
if (!(key in this.context_)) {
this.context_[key] = (0,_dom_js__WEBPACK_IMPORTED_MODULE_1__.createCanvasContext2D)(1, 1, canvasPool);
}
return this.context_[key];
};
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {boolean} Tile has a rendering context for the given layer.
*/
VectorRenderTile.prototype.hasContext = function (layer) {
return (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.getUid)(layer) in this.context_;
};
/**
* Get the Canvas for this tile.
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {HTMLCanvasElement} Canvas.
*/
VectorRenderTile.prototype.getImage = function (layer) {
return this.hasContext(layer) ? this.getContext(layer).canvas : null;
};
/**
* @param {import("./layer/Layer.js").default} layer Layer.
* @return {ReplayState} The replay state.
*/
VectorRenderTile.prototype.getReplayState = function (layer) {
var key = (0,_util_js__WEBPACK_IMPORTED_MODULE_0__.getUid)(layer);
if (!(key in this.replayState_)) {
this.replayState_[key] = {
dirty: false,
renderedRenderOrder: null,
renderedResolution: NaN,
renderedRevision: -1,
renderedTileResolution: NaN,
renderedTileRevision: -1,
renderedTileZ: -1,
};
}
return this.replayState_[key];
};
/**
* Load the tile.
*/
VectorRenderTile.prototype.load = function () {
this.getSourceTiles();
};
/**
* Remove from the cache due to expiry
*/
VectorRenderTile.prototype.release = function () {
for (var key in this.context_) {
canvasPool.push(this.context_[key].canvas);
delete this.context_[key];
}
_super.prototype.release.call(this);
};
return VectorRenderTile;
}(_Tile_js__WEBPACK_IMPORTED_MODULE_2__["default"]));
/* harmony default export */ const __WEBPACK_DEFAULT_EXPORT__ = (VectorRenderTile);
//# sourceMappingURL=VectorRenderTile.js.map
/***/ })
}])
//# sourceMappingURL=node_modules_ol_VectorRenderTile_js.js.map