UNPKG

@v4fire/client

Version:

V4Fire client core library

167 lines (91 loc) 4.14 kB
Changelog ========= > **Tags:** > - :boom: [Breaking Change] > - :rocket: [New Feature] > - :bug: [Bug Fix] > - :memo: [Documentation] > - :house: [Internal] > - :nail_care: [Polish] ## v3.30.1 (2022-10-25) #### :bug: Bug Fix * Fixed an issue with wrong arguments was provided into `getItemKey` ## v3.18.2 (2022-03-22) #### :bug: Bug Fix * Fixed an issue with `initLoad` race condition ## v3.15.4 (2022-01-24) #### :boom: Breaking Change * The event`chunkRenderStart` is renamed to `chunkRender:renderStart` and now it emits before a component driver renders components #### :rocket: New Feature * Added new events `chunkRender:*` ## v3.9.0 (2021-11-08) #### :rocket: New Feature * [Added a new event `chunkRenderStart`](https://github.com/V4Fire/Client/issues/651) * [Added `pageNumber` in `chunkLoaded` event](https://github.com/V4Fire/Client/issues/651) ## v3.0.0-rc.182 (2021-04-28) #### :bug: Bug Fix * Fixed an issue with `optionKey` being ignored ## v3.0.0-rc.181 (2021-04-20) #### :bug: Bug Fix * [Fixed an issue with `itemProps` not being provided to child components](https://github.com/V4Fire/Client/issues/512) ## v3.0.0-rc.170 (2021-03-26) #### :rocket: New Feature * Added a new event `chunkRender` ## v3.0.0-rc.164 (2021-03-22) #### :bug: Bug Fix * Now `bVirtualScroll` will throw an error if the rendering of components returns an empty array ## v3.0.0-rc.153 (2021-03-04) #### :house: Internal * [`bVirtualScroll` is now implements `iItems` trait](https://github.com/V4Fire/Client/issues/471) ## v3.0.0-rc.151 (2021-03-04) #### :house: Internal * Downgraded the delay before initializing to `15ms` * Some optimizations ## v3.0.0-rc.126 (2021-01-26) #### :bug: Bug Fix * Added handling of the empty request ## v3.0.0-rc.122 (2021-01-13) #### :house: Internal * Removed iItems implementation. [Issue to move back](https://github.com/V4Fire/Client/issues/471) ## v3.0.0-rc.102 (2020-11-26) #### :bug: Bug Fix * Fixed an issue with layout shifts after `reInit` ## v3.0.0-rc.81 (2020-10-08) #### :bug: Bug Fix * Fixed an issue with `renderNext`: hasn't been data rendering after a loading error ## v3.0.0-rc.74 (2020-10-06) #### :bug: Bug Fix * Fixed an issue with removing the progress modifier ## v3.0.0-rc.68 (2020-09-23) #### :bug: Bug Fix * [Fixed an issue with the second data batch load affects initial rendering after reInit](https://github.com/V4Fire/Client/issues/346) ## v3.0.0-rc.60 (2020-09-01) #### :bug: Bug Fix * [Fixed a possible memory leak](https://github.com/V4Fire/Client/pull/321) ## v3.0.0-rc.59 (2020-08-10) #### :rocket: New Feature * [Added ability to render data manually](https://github.com/V4Fire/Client/issues/202) #### :nail_care: Polish * Improved documentation ## v3.0.0-rc.39 (2020-07-22) #### :rocket: New Feature * [Added life cycle events](https://github.com/V4Fire/Client/issues/205) #### :bug: Bug Fix * [Fixed an issue when data from `lastLoadedData` and `lastLoadedChunk.normalized` aren't synchronized](https://github.com/V4Fire/Client/issues/281) * [Fixed `lastLoadedChunk.raw` returns undefined](https://github.com/V4Fire/Client/issues/267) #### :house: Internal * [Refactoring of tests](https://github.com/V4Fire/Client/pull/293) * [Fixed ESLint warnings](https://github.com/V4Fire/Client/pull/293) ## v3.0.0-rc.31 (2020-06-17) #### :bug: Bug Fix * Fixed a problem with the disappearance of loaders before the content was rendered ## v3.0.0-rc.25 (2020-06-03) #### :bug: Bug Fix * [Fixed an issue where skeletons disappeared](https://github.com/V4Fire/Client/issues/230) * [Fixed an issue with a race condition `chunk-request/init`](https://github.com/V4Fire/Client/issues/203) * [Fixed an issue where an `empty` slot appeared when there was data](https://github.com/V4Fire/Client/issues/259) ## v3.0.0-rc.19 (2020-05-26) #### :bug: Bug Fix * [Fixed rendering of truncated data](https://github.com/V4Fire/Client/issues/231) * [Fixed rendering of empty slot](https://github.com/V4Fire/Client/issues/241) * [Fixed clear of `in-view`](https://github.com/V4Fire/Client/pull/201)