UNPKG

@uzmoi/clockwork-base32

Version:

A fast and minimal implementation of Clockwork Base32 for TypeScript

51 lines (40 loc) 1.23 kB
import { encodeSymbols } from "./encode.ts"; /** * Decode Clockwork Base32. * * @throws {RangeError} If input contains invalid symbols. * * @see https://gist.github.com/szktty/228f85794e4187882a77734c89c384a8 */ export const decode = (string: string): Uint8Array => { const u8array = new Uint8Array(string.length * (5 / 8)); let index = 0; let state = 0; let offset = 0; for (let i = 0; i < string.length; i++) { const u5 = decodeSymbolMap[string.charCodeAt(i)]; if (u5 === undefined || u5 === 0xff) { throw new RangeError(`Invalid symbol: "${string[i]}"`); } offset += 5; state = (state << 5) | u5; if (offset >= 8) { offset -= 8; u8array[index++] = state >> offset; } } return u8array; }; const decodeSymbolMap = new Uint8Array(0x80).fill(0xff); decodeSymbolMap[0x4F] = decodeSymbolMap[0x6F] = 0; // O decodeSymbolMap[0x49] = decodeSymbolMap[0x69] = 1; // I decodeSymbolMap[0x4C] = decodeSymbolMap[0x6C] = 1; // L for (let i = 0; i < encodeSymbols.length; i++) { const code = encodeSymbols[i]!.charCodeAt(0); decodeSymbolMap[code] = i; // is upper alphabet if (0x40 < code) { // to lower alphabet decodeSymbolMap[code + 0x20] = i; } }