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@urso/revolt-fx

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Particle and Effect System for Pixi.js

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export var EasingType; (function (EasingType) { EasingType["Linear"] = "linear"; EasingType["EaseInQuad"] = "easeInQuad"; EasingType["EaseOutQuad"] = "easeOutQuad"; EasingType["EaseInOutQuad"] = "easeInOutQuad"; EasingType["EaseInCubic"] = "easeInCubic"; EasingType["EaseOutCubic"] = "easeOutCubic"; EasingType["EaseInOutCubic"] = "easeInOutCubic"; EasingType["EaseInQuart"] = "easeInQuart"; EasingType["EaseOutQuart"] = "easeOutQuart"; EasingType["EaseInOutQuart"] = "easeInOutQuart"; EasingType["EaseInQuint"] = "easeInQuint"; EasingType["EaseOutQuint"] = "easeOutQuint"; EasingType["EaseInOutQuint"] = "easeInOutQuint"; EasingType["EaseInSine"] = "easeInSine"; EasingType["EaseOutSine"] = "easeOutSine"; EasingType["EaseInOutSine"] = "easeInOutSine"; EasingType["EaseInExpo"] = "easeInExpo"; EasingType["EaseOutExpo"] = "easeOutExpo"; EasingType["EaseInOutExpo"] = "easeInOutExpo"; EasingType["EaseInCirc"] = "easeInCirc"; EasingType["EaseOutCirc"] = "easeOutCirc"; EasingType["EaseInOutCirc"] = "easeInOutCirc"; EasingType["EaseInElastic"] = "easeInElastic"; EasingType["EaseOutElastic"] = "easeOutElastic"; EasingType["EaseInOutElastic"] = "easeInOutElastic"; EasingType["EaseInBack"] = "easeInBack"; EasingType["EaseOutBack"] = "easeOutBack"; EasingType["EaseInOutBack"] = "easeInOutBack"; EasingType["EaseInBounce"] = "easeInBounce"; EasingType["EaseOutBounce"] = "easeOutBounce"; EasingType["EaseInOutBounce"] = "easeInOutBounce"; })(EasingType || (EasingType = {})); export class Easing { static linear(t, b, c, d) { return c * t / d + b; } static easeInQuad(t, b, c, d) { return c * (t /= d) * t + b; } static easeOutQuad(t, b, c, d) { return -c * (t /= d) * (t - 2) + b; } static easeInOutQuad(t, b, c, d) { if ((t /= d / 2) < 1) { return c / 2 * t * t + b; } else { return -c / 2 * ((--t) * (t - 2) - 1) + b; } } static easeInCubic(t, b, c, d) { return c * (t /= d) * t * t + b; } static easeOutCubic(t, b, c, d) { return c * ((t = t / d - 1) * t * t + 1) + b; } static easeInOutCubic(t, b, c, d) { if ((t /= d / 2) < 1) { return c / 2 * t * t * t + b; } else { return c / 2 * ((t -= 2) * t * t + 2) + b; } } static easeInQuart(t, b, c, d) { return c * (t /= d) * t * t * t + b; } static easeOutQuart(t, b, c, d) { return -c * ((t = t / d - 1) * t * t * t - 1) + b; } static easeInOutQuart(t, b, c, d) { if ((t /= d / 2) < 1) { return c / 2 * t * t * t * t + b; } else { return -c / 2 * ((t -= 2) * t * t * t - 2) + b; } } static easeInQuint(t, b, c, d) { return c * (t /= d) * t * t * t * t + b; } static easeOutQuint(t, b, c, d) { return c * ((t = t / d - 1) * t * t * t * t + 1) + b; } static easeInOutQuint(t, b, c, d) { if ((t /= d / 2) < 1) { return c / 2 * t * t * t * t * t + b; } else { return c / 2 * ((t -= 2) * t * t * t * t + 2) + b; } } static easeInSine(t, b, c, d) { return -c * Math.cos(t / d * (Math.PI / 2)) + c + b; } static easeOutSine(t, b, c, d) { return c * Math.sin(t / d * (Math.PI / 2)) + b; } static easeInOutSine(t, b, c, d) { return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b; } static easeInExpo(t, b, c, d) { if (t === 0) { return b; } else { return c * Math.pow(2, 10 * (t / d - 1)) + b; } } static easeOutExpo(t, b, c, d) { if (t === d) { return b + c; } else { return c * (-Math.pow(2, -10 * t / d) + 1) + b; } } static easeInOutExpo(t, b, c, d) { if (t === 0) { b; } if (t === d) { b + c; } if ((t /= d / 2) < 1) { return c / 2 * Math.pow(2, 10 * (t - 1)) + b; } else { return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b; } } static easeInCirc(t, b, c, d) { return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b; } static easeOutCirc(t, b, c, d) { return c * Math.sqrt(1 - (t = t / d - 1) * t) + b; } static easeInOutCirc(t, b, c, d) { if ((t /= d / 2) < 1) { return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b; } else { return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b; } } static easeInElastic(t, b, c, d) { let a, p, s; s = 1.70158; p = 0; a = c; if (t === 0) { b; } else if ((t /= d) === 1) { b + c; } if (!p) { p = d * .3; } if (a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b; } static easeOutElastic(t, b, c, d) { let a, p, s; s = 1.70158; p = 0; a = c; if (t === 0) { b; } else if ((t /= d) === 1) { b + c; } if (!p) { p = d * .3; } if (a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b; } static easeInOutElastic(t, b, c, d) { let a, p, s; s = 1.70158; p = 0; a = c; if (t === 0) { b; } else if ((t /= d / 2) === 2) { b + c; } if (!p) { p = d * (.3 * 1.5); } if (a < Math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 * Math.PI) * Math.asin(c / a); } if (t < 1) { return -.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b; } else { return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * .5 + c + b; } } static easeInBack(t, b, c, d, s) { if (s === void 0) { s = 1.70158; } return c * (t /= d) * t * ((s + 1) * t - s) + b; } static easeOutBack(t, b, c, d, s) { if (s === void 0) { s = 1.70158; } return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b; } static easeInOutBack(t, b, c, d, s) { if (s === void 0) { s = 1.70158; } if ((t /= d / 2) < 1) { return c / 2 * (t * t * (((s *= 1.525) + 1) * t - s)) + b; } else { return c / 2 * ((t -= 2) * t * (((s *= 1.525) + 1) * t + s) + 2) + b; } } static easeInBounce(t, b, c, d) { let v; v = Easing.easeOutBounce(d - t, 0, c, d); return c - v + b; } static easeOutBounce(t, b, c, d) { if ((t /= d) < 1 / 2.75) { return c * (7.5625 * t * t) + b; } else if (t < 2 / 2.75) { return c * (7.5625 * (t -= 1.5 / 2.75) * t + .75) + b; } else if (t < 2.5 / 2.75) { return c * (7.5625 * (t -= 2.25 / 2.75) * t + .9375) + b; } else { return c * (7.5625 * (t -= 2.625 / 2.75) * t + .984375) + b; } } static easeInOutBounce(t, b, c, d) { let v; if (t < d / 2) { v = Easing.easeInBounce(t * 2, 0, c, d); return v * .5 + b; } else { v = Easing.easeOutBounce(t * 2 - d, 0, c, d); return v * .5 + c * .5 + b; } } } //# sourceMappingURL=Easing.js.map