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@urso/revolt-fx

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Particle and Effect System for Pixi.js

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import { FX } from "./FX"; import * as PIXI from 'pixi.js'; export declare class Sprite extends PIXI.Sprite { componentId: string; __sequenceEndTime: number; __fx: FX; constructor(componentId: string, texture: string, anchorX?: number, anchorY?: number); recycle(): void; dispose(): void; }