@urso/revolt-fx
Version:
Particle and Effect System for Pixi.js
92 lines (91 loc) • 2.5 kB
TypeScript
import { FX, IParticle, IParticleEmitterParent, IParticleSettings } from "./FX";
import { MovieClip } from "./MovieClip";
import { ParticleEmitter } from "./ParticleEmitter";
import { Sprite } from "./Sprite";
import { FXSignal } from "./util/FXSignal";
import { Node } from "./util/LinkedList";
export interface IParticleSignals {
died: FXSignal;
bounced: FXSignal;
updated: FXSignal;
}
export declare class Particle extends Node implements IParticle, IParticleEmitterParent {
component: Sprite | MovieClip;
duration: number;
distance: number;
startX: number;
startY: number;
deltaX: number;
deltaY: number;
distanceEase: Function;
useFadeIn: boolean;
fadeInEase: Function;
fadeInDuration: number;
alphaStart: number;
alphaDelta: number;
alphaEase: Function;
alphaDuration: number;
useTint: boolean;
tintStart: number;
tintEnd: number;
tintEase: Function;
useMotion: boolean;
useScale: boolean;
useAlpha: boolean;
useSpawns: boolean;
useChilds: boolean;
uniformScale: boolean;
useScaleIn: boolean;
scaleInEase: Function;
scaleInDuration: number;
scaleStart: number;
scaleDelta: number;
scaleEase: Function;
scaleDuration: number;
scaleXStart: number;
scaleXDelta: number;
scaleXEase: Function;
scaleXDuration: number;
scaleYStart: number;
scaleYDelta: number;
scaleYEase: Function;
scaleYDuration: number;
useRotation: boolean;
rotationSpeed: number;
rotationEnd: number;
useGravity: boolean;
gravity: number;
moveSpeedX: number;
moveSpeedY: number;
useFloor: boolean;
floorY: number;
bounceFac: number;
friction: number;
useAlign: boolean;
dx: number;
dy: number;
emitter: ParticleEmitter;
settings: IParticleSettings;
componentId: string;
time: number;
private _color;
private _dt;
private _spawnOnBounce;
private _childEmitters;
private _hasChildEmitters;
private _spawnOnHalfway;
__recycled: boolean;
__fx: FX;
__parent: IParticleEmitterParent;
__on: IParticleSignals;
constructor();
init(emitter: ParticleEmitter, settings: IParticleSettings, scaleMod?: number): IParticle;
update(dt: number): void;
stop(): void;
recycle(): void;
dispose(): void;
get x(): number;
get y(): number;
get on(): IParticleSignals;
__removeChildEmitter(emitter: ParticleEmitter): void;
}